[help] magictype.dat

12/14/2011 18:43 BeatEmUp#1
hiya all,

I've been editing my skills a bit, and got a little problem, i took a example for the speedgun skill(lvl 8), can anyone tell me what the '?' should be?

1260 14 SpeedGun 1 1 0 8 8 0 30200 0 44 0 7 9 0 0 520030 110 2 560 0 4 0 0 0 0 0 1 0 0 0 3 401

1260 type of spell
14 ?
Speedgun is the name
1 ?
1 ?
0 ?
8 ?
8 is the skill level
0 ?
30200 30 = ? 200 is the +% atk
0 ?
44 is the chance the skill shows
0 ?
7 is the distance
9 is the range
0 ?
0 ?
520030 is the exp required for next level
110 is the level required to up skill level
2 ?
560 ?
0 ?
4 ?
0 ?
0 ?
0 ?
0 ?
0 ?
1 ?
0 ?
0 ?
0 ?
3 ?
401 ?
12/14/2011 18:47 pro4never#2
Quote:
Originally Posted by BeatEmUp View Post
hiya all,

I've been editing my skills a bit, and got a little problem, i took a example for the speedgun skill(lvl 8), can anyone tell me what the '?' should be?

1260 14 SpeedGun 1 1 0 8 8 0 30200 0 44 0 7 9 0 0 520030 110 2 560 0 4 0 0 0 0 0 1 0 0 0 3 401

1260 type of spell
14 ?
Speedgun is the name
1 ?
1 ?
0 ?
8 ?
8 is the skill level
0 ?
30200 30 = ? 200 is the +% atk
0 ?
44 is the chance the skill shows
0 ?
7 is the distance
9 is the range
0 ?
0 ?
520030 is the exp required for next level
110 is the level required to up skill level
2 ?
560 ?
0 ?
4 ?
0 ?
0 ?
0 ?
0 ?
0 ?
1 ?
0 ?
0 ?
0 ?
3 ?
401 ?
Why not just look at private server sources... For example, albetros has a full or nearly full magictype structure in it.

Code:
id
type
Name
sort
crime
ground
multi
target
level
use_mp
power
intone_speed
percent
step_secs
range
distance
status
need_prof
need_exp
need_level
use_xp
weapon_subtype
active_times
auto_active
floor_attr
auto_learn
learn_level
drop_weapon
use_ep
weapon_hit
use_item
next_magic
delay_ms
use_item_num
12/14/2011 19:14 BeatEmUp#3
hmm ill have check, thnx again pro4never