[HELP] Ollydbg code.

11/27/2011 17:13 *JayKay*#1
hello everyone, I have a problem to add this code in OllyDbg when I try to put the code I get an error, which is marked in the image. please someone help solve this problem.

cod: MOV EAX,DWORD PTR DS:[EDX*4+ADCE94]


Image:

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Thanks all.
11/27/2011 19:08 [DEV]DorianGray#2
enter it in binary (strg +e )

8B049594CEAD00

this will work
11/27/2011 21:03 *JayKay*#3
Quote:
Originally Posted by [DEV]DorianGray View Post
enter it in binary (strg +e )

8B049594CEAD00

this will work
thanks for replying. could explain better how to act?
11/27/2011 22:48 [DEV]DorianGray#4
Quote:
Originally Posted by *JayKay* View Post
thanks for replying. could explain better how to act?
Sure :D Go to the Offset where you wanna add the Code and
Press STRG and E .

Then just enter the Code (not the Command !!) in "Hex+00" (like in the picture)
and press enter

The Signs in ASCII and UNICODE appear automatically if you enter anything in Hex+00

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11/28/2011 01:09 *JayKay*#5
Thanks!!!!!
11/28/2011 01:25 [DEV]DorianGray#6
no problem :D i add the most codes like this :D

For me it s faster than adding the commands :D
and with the most codes it works :D
11/28/2011 13:29 DekaronSo#7
Quote:
Originally Posted by [DEV]DorianGray View Post
no problem :D i add the most codes like this :D

For me it s faster than adding the commands :D
and with the most codes it works :D
could u fix itemoptionupgrade system?
11/28/2011 20:14 HellSpider#8
Your problem is that OllyDbg interprets your address as some symbolic name.

When you are referencing hex addresses, always append a 0 before the first character of the address in case it's non numeral.

Correct instruction:

MOV EAX,DWORD PTR DS:[EDX*4+0ADCE94]
11/28/2011 20:41 [DEV]DorianGray#9
Quote:
Originally Posted by DekaronSo View Post
could u fix itemoptionupgrade system?
I donīt think that im PRO enough for that :D
I just started with the whole exe stuff a few weeks ago...........

When i have success in exe editing,it s more Luck than knowledge :D :D
I just try and try and try till it works :D
11/29/2011 02:21 *JayKay*#10
Quote:
Originally Posted by HellSpider View Post
Your problem is that OllyDbg interprets your address as some symbolic name.

When you are referencing hex addresses, always append a 0 before the first character of the address in case it's non numeral.

Correct instruction:

MOV EAX,DWORD PTR DS:[EDX*4+0ADCE94]

I have another doubt, I would crumble up and put the correct code so I've changed the two aloken call it was in the sequence and put the two new characters. my doubt is the placement would be correct codes? I would get this wrong you correct me. Thanks

reference for: game_tpack and game_mesh.

PHP Code:
0099B55F  /$ B8 209AAD00    MOV EAX,Dekaron_.00AD9A20                ;  ASCII "ALO"
0099B564  |. 80FA 06        CMP DL,6
0099B567  
|. 74 0A          JE SHORT Dekaron_.0099B573
0099B569  
|. 8B0495 94CEAD0>MOV EAX,DWORD PTR DS:[EDX*4+ADCE94]
0099B570  |. C2 0400        RETN 4
0099B573  
|> B8 BEB79900    MOV EAX,Dekaron_.0099B7BE                ;  ASCII "CON"
0099B578  |. 80FA 0A        CMP DL,0A
0099B57B  
|. 74 0A          JE SHORT Dekaron_.0099B587
0099B57D  
|. 8B0495 94CEAD0>MOV EAX,DWORD PTR DS:[EDX*4+ADCE94]
0099B584  |. C2 0400        RETN 4
0099B587  
|> B8 C3B79900    MOV EAX,Dekaron_.0099B7C3                ;  ASCII "RIP"
0099B58C  |. 80FA 0B        CMP DL,0B
0099B58F  
|. 74 07          JE SHORT Dekaron_.0099B598
0099B591  
|. 8B0495 94CEAD0>MOV EAX,DWORD PTR DS:[EDX*4+ADCE94]
0099B598  \> C3             RETN 
thanks for patience.
11/29/2011 06:27 [DEV]DorianGray#11
Quote:
Originally Posted by *JayKay* View Post
I have another doubt, I would crumble up and put the correct code so I've changed the two aloken call it was in the sequence and put the two new characters. my doubt is the placement would be correct codes? I would get this wrong you correct me. Thanks

reference for: game_tpack and game_mesh.

PHP Code:
0099B55F  /$ B8 209AAD00    MOV EAX,Dekaron_.00AD9A20                ;  ASCII "ALO"
0099B564  |. 80FA 06        CMP DL,6
0099B567  
|. 74 0A          JE SHORT Dekaron_.0099B573
0099B569  
|. 8B0495 94CEAD0>MOV EAX,DWORD PTR DS:[EDX*4+ADCE94]
0099B570  |. C2 0400        RETN 4
0099B573  
|> B8 BEB79900    MOV EAX,Dekaron_.0099B7BE                ;  ASCII "CON"
0099B578  |. 80FA 0A        CMP DL,0A
0099B57B  
|. 74 0A          JE SHORT Dekaron_.0099B587
0099B57D  
|. 8B0495 94CEAD0>MOV EAX,DWORD PTR DS:[EDX*4+ADCE94]
0099B584  |. C2 0400        RETN 4
0099B587  
|> B8 C3B79900    MOV EAX,Dekaron_.0099B7C3                ;  ASCII "RIP"
0099B58C  |. 80FA 0B        CMP DL,0B
0099B58F  
|. 74 07          JE SHORT Dekaron_.0099B598
0099B591  
|. 8B0495 94CEAD0>MOV EAX,DWORD PTR DS:[EDX*4+ADCE94]
0099B598  \> C3             RETN 
thanks for patience.
i have the same problem, i tried almost all possibilities

BTW, your codes can t work.
1. Its WSU & MSE , not CON & RIP i think
2. The ALO Lines get called from 2 different offsets (game_mesh & game_tpack)
(search for CALL 0099B4C3)

Maybe it works if you add CALL s for WSU and MSE there
11/29/2011 13:37 [DEV]Harmony#12
Yes you're right, its not con and rip its WSU and MSE.
11/29/2011 14:18 LogLife#13
oh my gaad please share everything i will leech you all
i'm leecher please share i will leech wowwww evodk will share new class here
everyonce come here to leech , don't stop to share man go a head , i'm leeching
11/29/2011 14:36 [DEV]Harmony#14
Quote:
Originally Posted by LogLife View Post
oh my gaad please share everything i will leech you all
i'm leecher please share i will leech wowwww evodk will share new class here
everyonce come here to leech , don't stop to share man go a head , i'm leeching
You really have some issues. You say the same things in 3 sentence's, not only that but you look like a complete Idiot when you say such things. And we already know, you are...
11/29/2011 15:05 DekaronSo#15
Quote:
Originally Posted by [DEV]DorianGray View Post
I donīt think that im PRO enough for that :D
I just started with the whole exe stuff a few weeks ago...........

When i have success in exe editing,it s more Luck than knowledge :D :D
I just try and try and try till it works :D
i would look forward to your work on it . thanks .