help.. some 1 can release arthurian(at elven 3 eudemons summon cq_action) ? :handsdown::handsdown::handsdown:
“maxeudemon” (<) // checks if the user already has the amount of summon (or higher) “maxeudemon” (=) // checks if person has that amount of summon (not higher or lower) “maxeudemon” (+=) // adds 1 summon the the player “maxeudemon” (==) // give the player that amount of summon. (possible this doesn't work)
type 1001 param "maxeudemon = 2" // the player must have 2 summon or its fail. type 1001 param "maxeudemon += 3" // the player got now +3 summon of his old amount. so if he had 2 summon, he now has 5 summon. type 1001 param "maxeudemon == 3" // the player will now have 3 summon. not less or more...
Its not hard at all your just been lazy how hard can it be to transilate a little bit of your Database argh hate lazy people who dont just try to do thing on there own....Quote:
zzz.. but its too hard for me.. many column
Um when using == doesn't it mean check? Meaning, wouldnt the action be for checking if the player has "variable" amount of max eudemon summons? Lol..Quote:
type 1001 param “maxeudemon” (<, +=, =) // use the right type.
some example..Code:“maxeudemon” (<) // checks if the user already has the amount of summon (or higher) “maxeudemon” (=) // checks if person has that amount of summon (not higher or lower) “maxeudemon” (+=) // adds 1 summon the the player “maxeudemon” (==) // give the player that amount of summon. (possible this doesn't work)
magewarior2Code:type 1001 param "maxeudemon = 2" // the player must have 2 summon or its fail. type 1001 param "maxeudemon += 3" // the player got now +3 summon of his old amount. so if he had 2 summon, he now has 5 summon. type 1001 param "maxeudemon == 3" // the player will now have 3 summon. not less or more...