Warp quest hilfe

11/24/2011 18:13 -BoEhSe-OnKeLz-#1
Hey com wer kann mal drüber gucken ich habe die serverfiles von daroo.

Und wir vom Team möchten gerne die Maps drin haben:
PHP Code:
Tal von Seurung
Yongbi Wüste 
(bzwwenn SD1 geht)
Eisland 
Vielleicht noch levelmap mit Schlangen und Gnomen usw
.
Grotte
Tal von Ascaria 
Und vielleicht noch Farmmap und Handels map 
PHP Code:
quest map_warp begin
    state start begin
        when 9012.chat
."Teleportieren" begin
            
-- Variablen Start
            local map 
pc.get_map_index()
            
local empire pc.get_empire()
            
local level pc.get_level()
            
local cost math.floor(level 5) * 1000
            local guild_map_names 
= {"Jungrang","Waryong","Imha",}
            
guild_map_name guild_map_names[empire]
            
local empire_castle={"Rote Burg","Gelbe Burg","Blaue Burg",}
            
empire_castle empire_castle[empire]
            
local warp = {
                -- 
guild_map
                    
{
                        { 
1285001000 },
                        { 
1795001000 },
                        { 
27180013000 },
                    },
                -- 
64 map_n_threeway
                    
{
                        { 
402100673900 },
                        { 
270400739900 },
                        { 
321300808000 },
                    },
                -- 
63 metin2_map_n_desert_01
                    
{
                        { 
217800627200 },
                        { 
221900502700 },
                        { 
344000502500 },
                    },
                -- 
61 map_n_snowm_01
                    
{
                        { 
434200290600 },
                        { 
375200174900 },
                        { 
491800173600 },
                    },
                --
empire_castle
                    
--{
                    --    { 
975200133000 },
                    --    { 
977200185000 },
                    --    { 
923900183600 },
                    --} ,
                -- 
62 metin2_map_n_flame_01
                    
{
                        { 
599400756300 },
                        { 
597800622200 },
                        { 
730700689800 },
                    },
                -- 
devil_tower
                    
{
                        { 
590500110500 },
                        { 
590500110500 },
                        { 
590500110500 },
                    },
                -- 
red_forest
                    
{
                        { 
111990070800 },
                        { 
111990070800 },
                        { 
111990070800 },
                    },
                -- 
Spiderdungeon
                    
{
                        { 
51200 486400 },
                        { 
51200 486400 },
                        { 
51200 486400 },
                    },
                --
tempel
                    
{
                        { 
553600143600 },
                        { 
553600143600 },
                        { 
553600143600 },
                    },
                --
tal des todes
                    
{
                        { 
4808001069600 },
                        { 
4808001069600 },
                        { 
4808001069600 },
                    },
                --
deviltower2
                    
{
                        { 
55555005555500 },
                        { 
55555005555500 },
                        { 
55555005555500 },
                    },
                --
skypia01
                    
{
                        { 
100001675000 },
                        { 
100001675000 },
                        { 
100001675000 },
                    },
                --
skypia02
                    
{
                        { 
1536001203200 },
                        { 
1536001203200 },
                        { 
1536001203200 },
                    },
                --
skypiaboss
                    
{
                        { 
8192001049600 },
                        { 
8192001049600 },
                        { 
8192001049600 },
                    },
                --
timeattack01
                    
{
                        { 
777700777700 },
                        { 
777700777700 },
                        { 
777700777700 },
                    },
                --
timeattack02
                    
{
                        { 
888800888800 },
                        { 
888800888800 },
                        { 
888800888800 },
                    },
                --
timeattack03
                    
{
                        { 
999900999900 },
                        { 
999900999900 },
                        { 
999900999900 },
                    },
                --
ox
                    
{
                        { 
870400},
                        { 
870400},
                        { 
870400},
                    },
                --
bossrun
                    
{
                        { 
911100911100 },
                        { 
911100911100 },
                        { 
911100911100 },
                    },
                --
sd2
                    
{
                        { 
665600435200 },
                        { 
665600435200 },
                        { 
665600435200 },
                    },
                --
casino
                    
{
                        { 
444400444400 },
                        { 
444400444400 },
                        { 
444400444400 },
                    },
                --
naga
                    
{
                        { 
555500555500 },
                        { 
555500555500 },
                        { 
555500555500 },
                    },
                --
sd3
                    
{
                        { 
123456700123456700 },
                        { 
123456700123456700 },
                        { 
123456700123456700 },
                    },
            }
            
local sub_set 0
            
--Veriablen End
            say_title
("Teleportieren")
            if 
map == or map == or map == 21 or map == 23 or map == 41 or map == 43 then
                say
("Hier gibt es keine Starken Monster..")
                
say("Jedoch gibt es viele andere Regionen,")
                
say("in denen es viele, neue und starke")
                
say("Monster gibt..")
                
say("")
                
say_reward("Nungut, soll ich dich teleportieren?")
            else
                
say("Anscheinend sind die Monster zustark")
                
say("für dich..")
                
say("Oder du möchtest dir einfach neue Tränke kaufen..")
                
say("")
                
say_reward("Nungut, möchtest du zurück in die Stadt?")
            
end
            local s 
select("Teleportieren","Schließen")
            if 
== 2 then
                
return
            
end
            say_title
("Teleportieren")            
            if 
map == or map == or map == 21 or map == 23 or map == 41 or map == 43 then
                
if level 60 then
                    say
("Da dein Level noch sehr niedrig ist,")
                    
say("kannst du erst in einige Gebiete Reisen..")
                    
say_reward("Eine Reise kostet" ..cost.." Gold!")
                    
sub_set select(guild_map_name"Orktal","Wüste""Eisland","Abbrechen")
                    if 
sub_set == 5 then
                        
return
                    
end
                
else
                    
say("Da dein Level schon recht hoch ist,")
                    
say("kann ich dich auch auf neue Regionen")
                    
say("Teleportieren..")
                    
say_reward("Eine Reise kostet" ..cost.." Gold!")
                    
sub_set select(guild_map_name"Orktal""Wüste""Eisland","Weiter""Abbrechen")
                    if 
sub_set == 6 then
                        
return
                    
end
                    
if sub_set == 5 then
                        say_title
("Teleportieren")
                        
say("Dies sind die schweren Regionen..")
                        
say_reward("Eine Reise kostet" ..cost.." Gold!")
                        if 
is_test_server() then
                            sub_set 
select("Feuerland""Dämonenturm","Roter Wald""Spinnendungeon""Tempel""Tal des Todes""Weiter""Abbrechen") + 4
                            
if sub_set == 12 then
                                
return
                            
end
                            
if sub_set == 11 then
                                say_reward
("Eine Reise kostet" ..cost.." Gold!")
                                
sub_set select("Dämonenturm2","Skypia01","Skypia02","Skypia Boss","Timeattack01","Timeattack02","Timeattack03","Weiter","Abbrechen") + 10
                                
if sub_set == 19 then
                                    
return
                                
end
                                
if sub_set == 18 then
                                    say_reward
("Eine Reise kostet" ..cost.." Gold!")
                                    
sub_set select("OX-Event","Bossrun","Spinnendungeon2","Casino","Naga","Spinnendungeon3","Abbrechen") + 17
                                    
if sub_set == 24 then
                                        
return
                                    
end
                                end
                            end
                        
else
                            
say_reward("Eine Reise kostet" ..cost.." Gold!")
                            
sub_set select("Feuerland""Dämonenturm","Roter Wald""Spinnendungeon""Tempel""Tal des Todes""Abbrechen") + 4
                            
if sub_set == 14 then
                                
return
                            
end
                        end
                    end
                end
                
if pc.get_gold() < cost then
                    say_title
("Teleportiern")
                    
say_reward("Du hast zuwenig Gold!")
                    return
                
end
                pc
.changegold(-cost)
                
pc.warp(warp[sub_set][empire][1], warp[sub_set][empire][2])
            else
                if 
empire== 1 then    
                    sub_set3 
select("Yongan","Jayang""Abbrechen")
                    if 
sub_set3 == 1 then
                        
if pc.get_gold() < cost then
                            say_title
("Teleportiern")
                            
say_reward("Du hast zuwenig Gold!")
                            return
                        
end
                        pc
.changegold(-cost)
                        
pc.warp(474300,954800)
                    
end
                    
if sub_set3 == 2 then
                        
if pc.get_gold() < cost then
                            say_title
("Teleportiern")
                            
say_reward("Du hast zuwenig Gold!")
                            return
                        
end
                        pc
.changegold(-cost)
                        
pc.warp(353100,882900)
                    
end
                    
if sub_set3 == 3 then
                        
return
                    
end
                
elseif  empire == 2 then  
                    local sub_set3 
select("Joan","Bokjung""Abbrechen")
                    if 
sub_set3 == 1 then
                        
if pc.get_gold() < cost then
                            say_title
("Teleportiern")
                            
say_reward("Du hast zuwenig Gold!")
                            return
                        
end
                        pc
.changegold(-cost)
                        
pc.warp(63800,166400)
                    
end
                    
if sub_set3 == 2 then
                        
if pc.get_gold() < cost then
                            say_title
("Teleportiern")
                            
say_reward("Du hast zuwenig Gold!")
                            return
                        
end
                        pc
.changegold(-cost)
                        
pc.warp(145500,240000)
                    
end
                    
if sub_set3 == 3 then
                        
return
                    
end
                
elseif  empire == 3 then 
                    local sub_set3 
select("Pyungmoo","Bakra""Abbrechen")
                    if 
sub_set3 == 1 then
                        
if pc.get_gold() < cost then
                            say_title
("Teleportiern")
                            
say_reward("Du hast zuwenig Gold!")
                            return
                        
end
                        pc
.changegold(-cost)
                        
pc.warp(959900,269200)
                    
end
                    
if sub_set3 == 2 then
                        
if pc.get_gold() < cost then
                            say_title
("Teleportiern")
                            
say_reward("Du hast zuwenig Gold!")
                            return
                        
end
                        pc
.changegold(-cost)
                        
pc.warp(863900,246000)
                    
end
                    
if sub_set3 == 3 then
                        
return
                    
end
                end
            end
        end
    end
end 
11/24/2011 18:38 .Restince#2
Dafür gibt es ein sammelthread :

[Only registered and activated users can see links. Click Here To Register...]
11/24/2011 18:38 -BoEhSe-OnKeLz-#3
ist schon drin