The END for Debugging Kalonline?

07/31/2008 10:55 zowex#1
I know kalownline and MHS still works great when searhing and using the basic functions. However .. im still intressted in using the debugger and when it comes to injecting it, they both fail aswell as the ather UCE. It seems as after last patch HS has added some api hooking to disable dll injection and there for making it impossible to use dissambler.
I was wondering if my suspicions are true and if there are any experience people working on this new problem. Or if i am wrong and there is still a way to use the UCE debugger for kalonline?
07/31/2008 12:59 MeUndercover#2
Write your own DLL Injection-Tool or search @Google for it.

-MeUndercover
07/31/2008 14:28 Mahatma#3
i guess it's still possible to inject .dll's as zogga said in this post: [Only registered and activated users can see links. Click Here To Register...]

Greeeeetz
Mahatma
08/01/2008 13:33 zowex#4
well, injecting a dll itself is not athe problem. Its the debugger that moste UCE uses thast needs to be injected.
I guess ill just need to wait for a new release of revolution, ghostkiller, kalownline or moonlight. Those that use to have a working debugger. Hope one of those will come out soon.
It doesnt seem to me that there are many people in here that actully are using the debugger. Its the most effective tool to use when trying to find new bugs,exploits or hacks for the games. Witch is a shame realy, cos i know there more hacks to be discovered out there then the current ones for kalonline.

anyway .. thanks for a great forum
08/12/2008 13:23 FrozenSplasher#5
Click here to feed me a Star Fruit
08/12/2008 13:41 DerKleineDarky#6
noob frozensplasher
08/12/2008 14:10 MeUndercover#7
Ban plz
08/12/2008 16:20 mercenarioo7#8
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