Version: 5017
Problem:
After I sent the "NEW_ROLE" message packet to the client to allow it to create a new character, the client is sent to the char creation screen just fine. But after the client goes to create a character, the server doesn't receive any packets back.
Current Packet:
Problem:
After I sent the "NEW_ROLE" message packet to the client to allow it to create a new character, the client is sent to the char creation screen just fine. But after the client goes to create a character, the server doesn't receive any packets back.
Current Packet:
Any ideas on some things to try to get the client to respond?Quote:
int Length = 32 + From.Length + To.Length + Message.Length + 1;
using (PacketWriter PWR = new PacketWriter(Length))
{
PWR.Fill((ushort)Length, 0);
PWR.Fill((ushort)1004, 2);
PWR.Fill((uint)0xFFFFFF, 4);
PWR.Fill((uint)2101, 8);
PWR.Fill((byte)4, 24);
PWR.Fill((byte)From.Length, 25);
PWR.Fill(From, 26);
PWR.Fill((byte)To.Length, 26 + From.Length);
PWR.Fill(To, 27 + From.Length);
PWR.Fill((byte)Message.Length, 28 + From.Length + To.Length);
PWR.Fill(Message, 29 + From.Length + To.Length);
return PWR.Bytes;
}