Just a suggestion, some of current running vsro servers should think of implementing this system. I had tried server like MMO Gates, this feature is pretty cool bcuz it keeps pushing me to lvlup so less bored after maxed lvl.
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Requirement: Level 110, 100.000.000 Gold + 100.000 SP
+30stat +([reborn time]x20) + (20+[reborn time])int + (20 + [reborn time]str)
Reborn time 10 > 20: ([reborn time] x 11.000.000 Gold) + ([reborn time] x 11.000) SP
+130stat +([reborn time]x15) + (20+[reborn time])int + (20 + [reborn time]str)
Reborn time 20 > 30: ([reborn time] x 13.000.000 Gold) + ([reborn time] x 13.000) SP
+330stat +([reborn time]x10) + (20+[reborn time])int + (20 + [reborn time]str)
Reborn time >30: ([reborn time] x 15.000.000 Gold) + ([reborn time] x 15.000) SP
+530stat +([reborn time]x10) + (20+[reborn time])int + (20 + [reborn time]str)
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Also an exchange system, example:
Quote:
Gold <=> SP
1.000 Gold <=> 1 SP
Silk <=> Gold
1 Silk <=> 1.000.000 Gold
Silk <=> SP
10 Silks <=> 25.000 SP
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Edit: This should be awesome to play in high rates or PVP server.