Pitbull problem

07/21/2008 22:55 kom4for2#1
Hallo, ich will das Layout von den Standart Pitbull unitframes umändern in:
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ich hab auch den code

Quote:
{
name = "Wootelf4",
pbRevision = 41610,
bars = {
blankSpace = {
height = 8,
position = 1
},
castBar = {
height = 1,
position = 2
},
expBar = {
position = 6
},
healthBar = {
height = 10,
position = 4
},
portrait = {
height = 12,
position = 3,
side = "top"
},
powerBar = {
height = 5,
position = 5
},
repBar = {
position = 7
},
threatBar = {
position = 8
}
},
icons = {
combatIcon = {
position = "portrait-bottomright"
},
leaderIcon = {
position = "frame-edgetopleft"
},
masterIcon = {
position = "frame-edgetopleft"
},
pvpIcon = {
position = "frame-edgeleft",
size = 2
},
raidTargetIcon = {
position = "frame-edgetop",
size = 2
},
restIcon = {
position = "portrait-bottomright"
}
},
texts = {
Class = {
custom = "[Classification] [Level:DifficultyColor] [SmartClass:ClassColor] [DruidForm:Paren] [SmartRace]",
position = "blankSpace-right",
style = "Standard",
styleType = "class"
},
combatText = {
position = "frame-center"
},
Combo = {
position = "frame-outright",
style = "Standard",
styleType = "combo"
},
Experience = {
position = "expBar-center",
style = "Standard",
styleType = "experience"
},
Health = {
custom = "[~Status?FractionalHP:Short] ([Status:PercentHP:Percent])",
position = "healthBar-left",
size = 1.5,
styleType = "health"
},
["Health Decifit"] = {
custom = "[Red][MissingHP:Negate]",
position = "healthBar-right",
styleType = "health"
},
Name = {
custom = "[Name:ClassColor]",
position = "blankSpace-left",
size = 1.5,
styleType = "name"
},
Power = {
custom = "[CurMP]/[MaxMP]",
position = "powerBar-right",
style = "Absolute",
styleType = "power"
},
Reputation = {
position = "repBar-center",
style = "Standard",
styleType = "reputation"
},
Threat = {
custom = "[Threat]/[MaxThreat]",
position = "threatBar-right",
style = "Absolute Short",
styleType = "threat"
}
}
}
aber es kommt bei mir ganz anders raus
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was muss man machn damit das eben so rauskommt?
danke im vorraus

mfg kom4for2
07/22/2008 16:25 requiredbm#2
die alte version von pitpull downloaden...

dan müsste es funzen musst aber damit rechnen das eine fehlermeldung kommt also errormonster und bugsack instellieren oder selbst updaten....

require
07/22/2008 17:10 kom4for2#3
welche version dürfte den funktioniern? hab mit irgendeiner probiert glaub r69025 oder so
07/22/2008 23:38 requiredbm#4
auf wowace im forum findest du nen thread wo die alte 1.0 version drinnen is
hab leider keine zeit dir das rauszusuchen.

require
07/25/2008 00:18 kom4for2#5
ich finde da echt nix bzw nen link zu wowace seite:

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aber ich finde dort echt kein dl von der 1.0 version...

bin echt zu blöd für sowas...^^
07/28/2008 17:16 kom4for2#6
/push

...


kann den niemand helfen? werde wohl nich der einzige sein der das problem hat
08/20/2008 13:49 Deviliadraz#7
warum nimmst nich einfach ag_unitframes das hat ein skin der so aussieht