Windows Web Server 2008 R2 Fr

10/27/2011 23:31 tracker62#1
hello all
I'm on
I have a concern config server patch I launch star service all the server is started and all but paused
Can you help me
please

bonjour a tous
je suis sous Windows Web Server 2008 R2 Fr
j'ai un souci server patch config je le lance star all server service sa demarre et tous se mais en pause
pouver vous m'aider
svp

:confused:
10/28/2011 00:59 JohnHeatz#2
Would you mind posting your logs? Without them we can not really help you
10/28/2011 01:12 tracker62#3
:confused:
ok sorry I remakes an instalation if it does not work I'll send them

ok desoler je refait une instalation si sa ne fonctionne pas je vous les envoie

or is the log yen more please
thank you

HTML Code:
//PS_DBAGENT__charsave log start (DBAgent01)

//PS_DBAGENT__charsave log start (DBAgent01)
HTML Code:
2011-10-28 04:57:10 PS_DBAGENT__system log start (DBAgent01)

2011-10-28 04:57:10 DB gamedata connect error

2011-10-28 04:57:10 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 04:57:10 DBKillCountSave db alloc failed

2011-10-28 04:57:10 SAVE kill count ERROR

2011-10-28 04:57:10 CKeepObeliskMgr::DBSave db alloc failed

2011-10-28 04:57:10 SAVE g_KeepObeliskMgr ERROR

2011-10-28 04:57:10 GuildMgrSave::DBSave db alloc failed

2011-10-28 04:57:10 SAVE g_GuildMgrSave ERROR

2011-10-28 04:57:10 PS_DBAGENT__system log end (DBAgent01)


2011-10-28 04:57:10 3 1 SService::ServiceCtrlDispatcher(): service shutdown
HTML Code:
2011-10-28 04:57:10 PS_GAME__system log start (Game01) [KR]

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/sorp1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/croco1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/croco2

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Troll1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Spink1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/GoldenPig

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Sorp3

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/SorpNamed1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/SorpNamed2

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Sorp2

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/CrocoNamed1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/CrocoNamed2

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/CrocoNamed3

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/OrcNamed1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/OrcNamed2

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/OrcNamed3

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/TrollNamed1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/HellTouthNamed1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Deinos

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Parridalis

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Alcarian

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/ZinAlcaria

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Belizabeth

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Kirhiross

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/CrypticOne

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Haruhion

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Freezing

2011-10-28 04:57:10 DB gamedef connect error

2011-10-28 04:57:10 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 04:57:10 Call save all waiting...

2011-10-28 04:57:10 Call save all failed dbagent disconnected(user count = 0)...

2011-10-28 04:57:10 server shutdown Connection INFO : T=000:00:00:000, NumC=0,CMin=0,CMax=0,CAvg=0.00, CAva=0,CReq=0,CCnt=0,DCCnt=0, CTimeT=000:00:00:000,CTimeAvg=000:00:00:000, RBT=0,RBS=0,RBSC=0,SBT=0,SBS=0,SBSC=0

2011-10-28 04:57:10 Save Shaiya.SData 0

2011-10-28 04:57:10 PS_GAME__system log end (Game01)

2011-10-28 04:57:10 3 1 SService::ServiceCtrlDispatcher(): service shutdown
HTML Code:
2011-10-28 04:57:10 PS_GAMELOG__system log start (GameLog01)

2011-10-28 04:57:10 DB gamelog connect error

2011-10-28 04:57:10 init db error

2011-10-28 04:57:10 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 04:57:10 PS_GAMELOG__system log end (GameLog01)

2011-10-28 04:57:10 3 1 SService::ServiceCtrlDispatcher(): service shutdown
HTML Code:
2011-10-28 04:57:13 PS_LOGIN__system log start (Login01)

2011-10-28 04:57:13 DB userdata connect error, id=Shaiya, pass=Shaiya123

2011-10-28 04:57:13 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 04:57:13 PS_LOGIN__system log end (Login01)

2011-10-28 04:57:13 3 1 SService::ServiceCtrlDispatcher(): service shutdown
HTML Code:
2011-10-28 04:57:06 PS_SESSION__system log start (Session)

2011-10-28 04:57:07 userlog connect failed

2011-10-28 04:57:07 initserver() failed

2011-10-28 04:57:07 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 04:57:07 PS_SESSION__system log end (Session)

2011-10-28 04:57:07 3 1 SService::ServiceCtrlDispatcher(): service shutdown
HTML Code:
2011-10-28 04:57:03 PS_USERLOG__system log start (UserLog)

2011-10-28 04:57:04 DB userlog connect error, Server=127.0.0.1, DBName=PS_UserData, User=Shaiya, Pass=Shaiya123

2011-10-28 04:57:04 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 04:57:04 PS_USERLOG__system log end (UserLog)

2011-10-28 04:57:04 3 1 SService::ServiceCtrlDispatcher(): service shutdown
ok sorry I remakes an instalation if it does not work I'll send them

ok desoler je refait une instalation si sa ne fonctionne pas je vous les envoie

or is the log yen more please
thank you

HTML Code:
//PS_DBAGENT__charsave log start (DBAgent01)

//PS_DBAGENT__charsave log start (DBAgent01)
HTML Code:
2011-10-28 04:57:10 PS_DBAGENT__system log start (DBAgent01)

2011-10-28 04:57:10 DB gamedata connect error

2011-10-28 04:57:10 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 04:57:10 DBKillCountSave db alloc failed

2011-10-28 04:57:10 SAVE kill count ERROR

2011-10-28 04:57:10 CKeepObeliskMgr::DBSave db alloc failed

2011-10-28 04:57:10 SAVE g_KeepObeliskMgr ERROR

2011-10-28 04:57:10 GuildMgrSave::DBSave db alloc failed

2011-10-28 04:57:10 SAVE g_GuildMgrSave ERROR

2011-10-28 04:57:10 PS_DBAGENT__system log end (DBAgent01)


2011-10-28 04:57:10 3 1 SService::ServiceCtrlDispatcher(): service shutdown
HTML Code:
2011-10-28 04:57:10 PS_GAME__system log start (Game01) [KR]

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/sorp1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/croco1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/croco2

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Troll1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Spink1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/GoldenPig

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Sorp3

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/SorpNamed1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/SorpNamed2

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Sorp2

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/CrocoNamed1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/CrocoNamed2

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/CrocoNamed3

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/OrcNamed1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/OrcNamed2

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/OrcNamed3

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/TrollNamed1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/HellTouthNamed1

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Deinos

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Parridalis

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Alcarian

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/ZinAlcaria

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Belizabeth

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Kirhiross

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/CrypticOne

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Haruhion

2011-10-28 04:57:10 Loaded Behavior In Factory : data/ai/Freezing

2011-10-28 04:57:10 DB gamedef connect error

2011-10-28 04:57:10 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 04:57:10 Call save all waiting...

2011-10-28 04:57:10 Call save all failed dbagent disconnected(user count = 0)...

2011-10-28 04:57:10 server shutdown Connection INFO : T=000:00:00:000, NumC=0,CMin=0,CMax=0,CAvg=0.00, CAva=0,CReq=0,CCnt=0,DCCnt=0, CTimeT=000:00:00:000,CTimeAvg=000:00:00:000, RBT=0,RBS=0,RBSC=0,SBT=0,SBS=0,SBSC=0

2011-10-28 04:57:10 Save Shaiya.SData 0

2011-10-28 04:57:10 PS_GAME__system log end (Game01)

2011-10-28 04:57:10 3 1 SService::ServiceCtrlDispatcher(): service shutdown
HTML Code:
2011-10-28 04:57:10 PS_GAMELOG__system log start (GameLog01)

2011-10-28 04:57:10 DB gamelog connect error

2011-10-28 04:57:10 init db error

2011-10-28 04:57:10 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 04:57:10 PS_GAMELOG__system log end (GameLog01)

2011-10-28 04:57:10 3 1 SService::ServiceCtrlDispatcher(): service shutdown
HTML Code:
2011-10-28 04:57:13 PS_LOGIN__system log start (Login01)

2011-10-28 04:57:13 DB userdata connect error, id=Shaiya, pass=Shaiya123

2011-10-28 04:57:13 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 04:57:13 PS_LOGIN__system log end (Login01)

2011-10-28 04:57:13 3 1 SService::ServiceCtrlDispatcher(): service shutdown
HTML Code:
2011-10-28 04:57:06 PS_SESSION__system log start (Session)

2011-10-28 04:57:07 userlog connect failed

2011-10-28 04:57:07 initserver() failed

2011-10-28 04:57:07 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 04:57:07 PS_SESSION__system log end (Session)

2011-10-28 04:57:07 3 1 SService::ServiceCtrlDispatcher(): service shutdown
HTML Code:
2011-10-28 04:57:03 PS_USERLOG__system log start (UserLog)

2011-10-28 04:57:04 DB userlog connect error, Server=127.0.0.1, DBName=PS_UserData, User=Shaiya, Pass=Shaiya123

2011-10-28 04:57:04 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 04:57:04 PS_USERLOG__system log end (UserLog)

2011-10-28 04:57:04 3 1 SService::ServiceCtrlDispatcher(): service shutdown
:confused:
10/28/2011 10:59 Xx.LaMin.xX#4
You have same log all the time.. do you even read your log?


2011-10-28 04:57:04 DB userlog connect error, Server=127.0.0.1, DBName=PS_UserData, User=Shaiya, Pass=Shaiya123

THat is the problem.. the server cannot connect to MSSQL. Try to recheck acc and pass both MSSQL and Server so they are same. Otherwise you will get same problem again over and over..
10/28/2011 11:06 tracker62#5
ok thank you but where I should check it please

Now I have his who can tell me is that I must please

HTML Code:
//PS_DBAGENT__charsave log start (DBAgent01)

//PS_DBAGENT__charsave log start (DBAgent01)
HTML Code:
2011-10-28 12:32:54 PS_DBAGENT__system log start (DBAgent01)

2011-10-28 12:32:54 DB gamedata connect error

2011-10-28 12:32:54 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 12:32:54 DBKillCountSave db alloc failed

2011-10-28 12:32:54 SAVE kill count ERROR

2011-10-28 12:32:54 CKeepObeliskMgr::DBSave db alloc failed

2011-10-28 12:32:54 SAVE g_KeepObeliskMgr ERROR

2011-10-28 12:32:54 GuildMgrSave::DBSave db alloc failed

2011-10-28 12:32:54 SAVE g_GuildMgrSave ERROR

2011-10-28 12:32:54 PS_DBAGENT__system log end (DBAgent01)


2011-10-28 12:32:54 3 1 SService::ServiceCtrlDispatcher(): service shutdown
HTML Code:
2011-10-28 12:32:54 PS_GAME__system log start (Game01) [KR]

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/sorp1

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/croco1

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/croco2

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/Troll1

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/Spink1

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/GoldenPig

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/Sorp3

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/SorpNamed1

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/SorpNamed2

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/Sorp2

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/CrocoNamed1

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/CrocoNamed2

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/CrocoNamed3

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/OrcNamed1

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/OrcNamed2

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/OrcNamed3

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/TrollNamed1

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/HellTouthNamed1

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/Deinos

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/Parridalis

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/Alcarian

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/ZinAlcaria

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/Belizabeth

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/Kirhiross

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/CrypticOne

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/Haruhion

2011-10-28 12:32:54 Loaded Behavior In Factory : data/ai/Freezing

2011-10-28 12:32:54 DB gamedef connect error

2011-10-28 12:32:54 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 12:32:54 Call save all waiting...

2011-10-28 12:32:54 Call save all failed dbagent disconnected(user count = 0)...

2011-10-28 12:32:54 server shutdown Connection INFO : T=000:00:00:000, NumC=0,CMin=0,CMax=0,CAvg=0.00, CAva=0,CReq=0,CCnt=0,DCCnt=0, CTimeT=000:00:00:000,CTimeAvg=000:00:00:000, RBT=0,RBS=0,RBSC=0,SBT=0,SBS=0,SBSC=0

2011-10-28 12:32:54 Save Shaiya.SData 0

2011-10-28 12:32:54 PS_GAME__system log end (Game01)

2011-10-28 12:32:54 3 1 SService::ServiceCtrlDispatcher(): service shutdown
HTML Code:
2011-10-28 12:32:54 PS_GAMELOG__system log start (GameLog01)

2011-10-28 12:32:54 DB gamelog connect error

2011-10-28 12:32:54 init db error

2011-10-28 12:32:54 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 12:32:54 PS_GAMELOG__system log end (GameLog01)

2011-10-28 12:32:54 3 1 SService::ServiceCtrlDispatcher(): service shutdown
HTML Code:
2011-10-28 12:32:54 PS_LOGIN__system log start (Login01)

2011-10-28 12:32:54 DB userdata connect error, id=Shaiya, pass=Shaiya123

2011-10-28 12:32:54 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 12:32:54 PS_LOGIN__system log end (Login01)

2011-10-28 12:32:54 3 1 SService::ServiceCtrlDispatcher(): service shutdown
HTML Code:
2011-10-28 12:32:58 PS_SESSION__system log start (Session)

2011-10-28 12:32:59 userlog connect failed

2011-10-28 12:32:59 initserver() failed

2011-10-28 12:32:59 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 12:32:59 PS_SESSION__system log end (Session)

2011-10-28 12:32:59 3 1 SService::ServiceCtrlDispatcher(): service shutdown
HTML Code:
2011-10-28 12:32:51 PS_USERLOG__system log start (UserLog)

2011-10-28 12:32:51 DB userlog connect error, Server=127.0.0.1, DBName=PS_UserData, User=Shaiya, Pass=Shaiya123

2011-10-28 12:32:51 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2011-10-28 12:32:51 PS_USERLOG__system log end (UserLog)

2011-10-28 12:32:51 3 1 SService::ServiceCtrlDispatcher(): service shutdown
thank you please:confused: