A little help in Pointer

10/26/2011 19:04 Krasti#1
Hey,i try make a little project for a game so i need to add a pointer


The adress is changing after a function of game so it must be pointer.With CE i done it,but is someone can help me script it.

Actually it's a pointerscan....
10/26/2011 20:35 MrSm!th#2
Where is your problem?
10/26/2011 20:50 Krasti#3
Quote:
Originally Posted by MrSm!th View Post
Where is your problem?
I want to make the pointer as Memorywrite like

Code:
*(float*)0xadress = 10000;
adress is always change,so that's why i need the point.
The pointer is Z-Coordinate and it has some offsets,to make a little teleport.
10/26/2011 20:53 MrSm!th#4
Just dereference the pointer as you usually do it o.o

Code:
*((float*)(*((DWORD*)(Addr+Offset)) + Offset2))
10/26/2011 20:57 Krasti#5
Quote:
Originally Posted by MrSm!th View Post
Just dereference the pointer as you usually do it o.o

Code:
*((float*)(*((DWORD*)(Addr+Offset)) + Offset2))
Question

In Addr i should add the base adress from CE right?

and z-coordinate in the game has 4 offsets.So i should add and others 2 as CE?
Btw i think you know which game i mean.
10/26/2011 22:57 MrSm!th#6
Do you know how to dereference a pointer in C++?
10/26/2011 22:59 Endecs#7
readfloat(readuint(readuint(readuint(readuint(read uint(S4client.exe + 00DE...) + 624) + 214) + E0) + 100) + 688)