Map_warp.quest Problem

10/26/2011 12:12 lautlosertot#1
Hallo immer wenn ich auf "weiter" gehe teleportiert er mich automatisch zum Feuerland anstatt zur nächsten seite zu gehn komme nicht weiter-.-

Quest:
PHP Code:
quest map_warp begin
    state start begin
        when 9012.chat
."Teleportieren" begin
            
-- Variablen Start
            local map 
= pc.get_map_index()
            
local empire = pc.get_empire()
            
local level = pc.get_level()
            
local cost = math.floor(level / 5) * 1000
            local guild_map_names 
= {"Jungrang","Waryong","Imha",}
            
guild_map_name = guild_map_names[empire]
            
local empire_castle={"Rote Burg","Gelbe Burg","Blaue Burg",}
            
empire_castle = empire_castle[empire]
            
local warp = {
                -- 
guild_map
                    
{
                        { 
128500, 1000 },
                        { 
179500, 1000 },
                        { 
271800, 13000 },
                    },
                -- 
64 map_n_threeway
                    
{
                        { 
402100, 673900 },
                        { 
270400, 739900 },
                        { 
321300, 808000 },
                    },
                -- 
63 metin2_map_n_desert_01
                    
{
                        { 
217800, 627200 },
                        { 
221900, 502700 },
                        { 
344000, 502500 },
                    },
                -- 
61 map_n_snowm_01
                    
{
                        { 
434200, 290600 },
                        { 
375200, 174900 },
                        { 
491800, 173600 },
                    },
                --
empire_castle
                    
--{
                    --    { 
975200, 133000 },
                    --    { 
977200, 185000 },
                    --    { 
923900, 183600 },
                    --} ,
                -- 
62 metin2_map_n_flame_01
                    
{
                        { 
599400, 756300 },
                        { 
597800, 622200 },
                        { 
730700, 689800 },
                    },
                -- 
devil_tower
                    
{
                        { 
590500, 110500 },
                        { 
590500, 110500 },
                        { 
590500, 110500 },
                    },
                -- 
red_forest
                    
{
                        { 
1119900, 70800 },
                        { 
1119900, 70800 },
                        { 
1119900, 70800 },
                    },
                --
tempel
                    
{
                        { 
553600, 143600 },
                        { 
553600, 143600 },
                        { 
553600, 143600 },
                    },
                -- 
spider
                    
{
                        { 
85000, 525000 },
                        { 
85000, 525000 },
                        { 
85000, 525000 },
                    },
                --
sd2
                    
{
                        { 
665600, 435200 },
                        { 
665600, 435200 },
                        { 
665600, 435200 },
                    },
                --
sd3
                    
{
                        { 
123456700, 123456700 },
                        { 
123456700, 123456700 },
                        { 
123456700, 123456700 },
                    },
            }
            
local sub_set = 0
            
--Veriablen End
            say_title
("Teleportieren")
            if 
map == 1 or map == 3 or map == 21 or map == 23 or map == 41 or map == 43 then
                say
("Hier gibt es keine Starken Monster..")
                
say("Jedoch gibt es viele andere Regionen,")
                
say("in denen es viele, neue und starke")
                
say("Monster gibt..")
                
say("")
                
say_reward("Nungut, soll ich dich teleportieren?")
            else
                
say("Anscheinend sind die Monster zustark")
                
say("für dich..")
                
say("Oder du möchtest dir einfach neue Tränke kaufen..")
                
say("")
                
say_reward("Nungut, möchtest du zurück in die Stadt?")
            
end
            local s 
= select("Teleportieren","Schließen")
            if 
s == 2 then
                
return
            
end
            say_title
("Teleportieren")            
            if 
map == 1 or map == 3 or map == 21 or map == 23 or map == 41 or map == 43 then
                
if level < 60 then
                    say
("Da dein Level noch sehr niedrig ist,")
                    
say("kannst du erst in einige Gebiete Reisen..")
                    
say_reward("Eine Reise kostet" ..cost.." Gold!")
                    
sub_set = select(guild_map_name, "Orktal","Wüste", "Eisland","Abbrechen")
                    if 
sub_set == 5 then
                        
return
                    
end
                
else
                    
say("Da dein Level schon recht hoch ist,")
                    
say("kann ich dich auch auf neue Regionen")
                    
say("Teleportieren..")
                    
say_reward("Eine Reise kostet" ..cost.." Gold!")
                    
sub_set = select(guild_map_name, "Orktal", "Wüste", "Eisland","Weiter", "Abbrechen")
                    if 
sub_set == 6 then
                        
return
                    
end
                    
if sub_set == 5 then
                        say_title
("Teleportieren")
                        
say("Dies sind die schweren Regionen..")
                        
say_reward("Eine Reise kostet" ..cost.." Gold!")
                        if 
is_test_server() then
                            sub_set 
= select("Feuerland", "Dämonenturm","Roter Wald", "Tempel", "Spinnendungeon", "Spinnendungeon2", "Spinnendungeon3", "Abbrechen") + 4
                            
if sub_set == 14 then
                                
return
                            
end
                        end
                    end
                end
                
if pc.get_gold() < cost then
                    say_title
("Teleportiern")
                    
say_reward("Du hast zuwenig Gold!")
                    return
                
end
                pc
.changegold(-cost)
                
pc.warp(warp[sub_set][empire][1], warp[sub_set][empire][2])
            else
                if 
empire== 1 then    
                    sub_set3 
= select("Yongan","Jayang", "Abbrechen")
                    if 
sub_set3 == 1 then
                        
if pc.get_gold() < cost then
                            say_title
("Teleportiern")
                            
say_reward("Du hast zuwenig Gold!")
                            return
                        
end
                        pc
.changegold(-cost)
                        
pc.warp(474300,954800)
                    
end
                    
if sub_set3 == 2 then
                        
if pc.get_gold() < cost then
                            say_title
("Teleportiern")
                            
say_reward("Du hast zuwenig Gold!")
                            return
                        
end
                        pc
.changegold(-cost)
                        
pc.warp(353100,882900)
                    
end
                    
if sub_set3 == 3 then
                        
return
                    
end
                
elseif  empire == 2 then  
                    local sub_set3 
= select("Joan","Bokjung", "Abbrechen")
                    if 
sub_set3 == 1 then
                        
if pc.get_gold() < cost then
                            say_title
("Teleportiern")
                            
say_reward("Du hast zuwenig Gold!")
                            return
                        
end
                        pc
.changegold(-cost)
                        
pc.warp(63800,166400)
                    
end
                    
if sub_set3 == 2 then
                        
if pc.get_gold() < cost then
                            say_title
("Teleportiern")
                            
say_reward("Du hast zuwenig Gold!")
                            return
                        
end
                        pc
.changegold(-cost)
                        
pc.warp(145500,240000)
                    
end
                    
if sub_set3 == 3 then
                        
return
                    
end
                
elseif  empire == 3 then 
                    local sub_set3 
= select("Pyungmoo","Bakra", "Abbrechen")
                    if 
sub_set3 == 1 then
                        
if pc.get_gold() < cost then
                            say_title
("Teleportiern")
                            
say_reward("Du hast zuwenig Gold!")
                            return
                        
end
                        pc
.changegold(-cost)
                        
pc.warp(959900,269200)
                    
end
                    
if sub_set3 == 2 then
                        
if pc.get_gold() < cost then
                            say_title
("Teleportiern")
                            
say_reward("Du hast zuwenig Gold!")
                            return
                        
end
                        pc
.changegold(-cost)
                        
pc.warp(863900,246000)
                    
end
                    
if sub_set3 == 3 then
                        
return
                    
end
                end
            end
        end
    end
end