Anyone want to work on D3D hook?

10/24/2011 03:31 DeathByMoogles#1
wootare made a d3d hook a while back, and I seriously think that there is a lot of potential in a d3d hook.

It can do everything that a proxy/memory based bot can do, without the hassle of ever having to use an external application to configure settings.

Now, it being written as a D3D hook does present itself with some limitations. An obvious one is variables that require user input.

My remedy for the problem would be to read the outgoing chat packets, and use those for things such as what monster to attack, just like old SirHooks and Cid Proxy. (E.G. you say "@hunt HawkKing" and in the D3D menu overlay it says "Current Target: HawkKing")

Here's a basic overview of what I think the menu could look like (made in ms paint, so shut the fuck up.)
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Let's do this.
Anyone game?
10/24/2011 04:04 XMasterrrr#2
Cancelled!
10/24/2011 11:45 IAmHawtness#3
Creating a new GUI from inside your injected DLL would be a lot easier, wouldn't it?
10/25/2011 01:28 DeathByMoogles#4
Quote:
Originally Posted by IAmHawtness View Post
Creating a new GUI from inside your injected DLL would be a lot easier, wouldn't it?
that was what my GUI was supposed to represent, the D3D GUI that opens on top of CO and rendered over it every frame. Could be done through VTable hooking. I can post some D3D menu sources if anyone is interested.

Here is a D3D8 Vtable hook.
10/25/2011 06:36 IAmHawtness#5
Quote:
Originally Posted by DeathByMoogles View Post
that was what my GUI was supposed to represent, the D3D GUI that opens on top of CO and rendered over it every frame. Could be done through VTable hooking. I can post some D3D menu sources if anyone is interested.

Here is a D3D8 Vtable hook.
Oh, I'm sorry. What I meant was: Wouldn't it be easier using a regular "form" as a GUI instead of a D3D GUI?

10/25/2011 19:39 darkopp#6
i want to work
10/25/2011 23:07 DeathByMoogles#7
Quote:
Originally Posted by IAmHawtness View Post
Oh, I'm sorry. What I meant was: Wouldn't it be easier using a regular "form" as a GUI instead of a D3D GUI?

Well the point of using D3D was kind of to have to not use anything external to control your hack.

That being said, is there anyone who has a good amount of knowledge and would be able to do/help do this?
10/26/2011 02:04 XMasterrrr#8
why the h*ll don't you answer whoever wants to join you?

it's just sucks lol
11/05/2011 00:12 DeathByMoogles#9
Well, this kind of died.
The source is there for the basic DirectX 8 hook if anyone wants to make one.
Would be nice, I don't have the time to do this anymore because of schoolwork and the such.