[TuT]How to change "ALCHEMY PLUS RATE" Higher!

10/23/2011 14:25 LaHonda781#1
Mods arent active that much, so I post here.


With this guide, you can setup alchemy rate to 2x, 3x 4x 5x, however you want!
Its DB editing, not gameserver or shardmanager ^_^

1.Open Shard DB.
2.Go to table _RefObjCommon
3.Search for this(Lucky Powder):
Quote:
ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_A_01
ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_A_02
ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_A_03
ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_A_04
ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_A_05
ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_A_06
ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_A_07
ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_A_08
ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_A_09
ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_A_10
ITEM_ETC_ARCHEMY_REINFORCE_PROB_UP_A_11
4.Scroll right, till it ends.
5.Notice the "Link" number of each item.
6.Open _RefObjItem
Before you even going to search the numbers, for _RefObjItem, I'll write them for the noobs right down here:
Quote:
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
7.Go to number 2033, scroll right, till you come to the params.
Quote:
840832008 1,2,3,4 168101125 5,6,7,8 168101125 9,10,11,12
param1 "840832008", is to say to gameserver, what the item should do, so plussing.
"1,2,3,4" ~ "168101125" means the plus chance, "16,81%" to plus "1,2,3,4",
and same for 5,6,7,8 + 9,10,11,12 , up to higher +13, it decrase by 2, so we have only 9% upchance.

To make it 2x, set 168101125 to 326202210 for every lucky powder and restart gameserver.

Same working on dreamworld, have fun.
10/23/2011 15:33 mertcoskun#2
thx alot!
10/23/2011 16:02 PortalDark#3
thanks
does elixirs rates can also be changed on database or they are already coded on gameserver?
10/23/2011 16:24 Disco Teka#4
Thanks alot if it works. Trying to set to 50% xDD
10/23/2011 16:26 PortalDark#5
Quote:
Originally Posted by Disco Teka View Post
Thanks alot if it works. Trying to set to 50% xDD
better set it to 0.01% and watch everyone rage
10/23/2011 16:32 Dragonz2105#6
well good tut but a little question

i cant find _RefItem in my database .. :S wired

can some one explain me more about it
10/23/2011 16:57 PortalDark#7
Quote:
Originally Posted by Dragonz2105 View Post
well good tut but a little question

i cant find _RefItem in my database .. :S wired

can some one explain me more about it
it should be on Shard Databse

btw wired XD
10/23/2011 17:05 _HouseMusicx3#8
Quote:
Originally Posted by PortalDark View Post
it should be on Shard Databse

btw wired XD
well i cant find it too ..
10/23/2011 17:22 peter0021#9
Quote:
Originally Posted by Dragonz2105 View Post
well good tut but a little question

i cant find _RefItem in my database .. :S wired

can some one explain me more about it

Quote:
Originally Posted by PortalDark View Post
it should be on Shard Databse

btw wired XD
_RefObjItem ...

and btw i changed it to x2 ( 326202210 )

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this cannot be real ?! lol
10/23/2011 18:04 PortalDark#10
Quote:
Originally Posted by peter0021 View Post
_RefObjItem ...

and btw i changed it to x2 ( 326202210 )

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this cannot be real ?! lol
well, one of 2, or made a mistake, or calculation is determined in a different way
10/23/2011 19:07 LaHonda781#11
try with elixir drops, recipe b ?
i guess i have used recipe a, dont know right now
10/23/2011 19:28 MadoXV#12
Thanks ;)
10/23/2011 19:34 LaHonda781#13
Some of the elixirs in the database gives 100% succes chance, so you better use drops instead from console.
10/23/2011 19:38 PortalDark#14
Quote:
Originally Posted by LaHonda781 View Post
Some of the elixirs in the database gives 100% succes chance, so you better use drops instead from console.
didnt knew that
10/23/2011 20:50 spartai333#15
Hi,
first thanks your guide... :)
I have just one problem... i set the rates to 100%... I can update items easy, always succes... The only problem is that, after 4+5 upgrades the item disappear... if i use immortal it goes +0.
Do you have any idea? There is my config.
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