War Commander Mod [RELEASE!!!]

10/12/2011 04:57 FlyingPoo#1
Ill start with the link. ITS FREE!!! Have fun guys!
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I have for you
:
Instant Build/Upgrade/Repair
Costs 0 or 1 (game bug reasons)
Expanded Wall Count at Level 5 Outpost to 800
Expanded Turret and Mortar Max Build Count to 30 at Level 3-5 Outpost
Expanded Unit and Airfield Max Units to 24,000
Expanded Drop Value to 20,000 (lags game to HELL!!!!)

*Removed Checker and error log calls.*
(Now some test accounts are being reported as banned too. prolly due to the excessive unit building capabilities and Drop Value as well as added ability to use more walls and turrets which makes modding obvious and then can be reported to a game dev. THANKS DAVE!!!)

Faster Mine Research Time is being reported for some test users

Updates with Source. You can use Notepad++ to edit it in the directory. You can use Winmerge to compare the directories to see what I changed. 0 is untouched source, mod is well modded source.
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Almost forgot the Important part.

http
Host: war-fb.s3.amazonaws.com
Port: 80
Path: /game/game-*

needed to map it in Charles
10/12/2011 05:11 jd_inconnus#2
Very good :)
10/12/2011 05:30 Killer-K#3
Thanks bro will try now o and can we get the Host and Path
10/12/2011 05:48 whitedemon217#4
tnx bro...nice one

flyingpoo and jd_inconnus are certified hackers not businessman like urban brain damage...hehehe
10/12/2011 06:05 Killer-K#5
lmao for some reason it is not working for me
10/12/2011 06:12 FlyingPoo#6
Quote:
Originally Posted by Killer-K View Post
lmao for some reason it is not working for me
Did you clear your browser cache?
10/12/2011 06:13 Killer-K#7
Quote:
Originally Posted by FlyingPoo View Post
Did you clear your browser cache?
yes im not that noob lol but yes i tryed cleaning everything
10/12/2011 06:19 FlyingPoo#8
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this is the path to the game, which it looks like its already updated to v275 -_-

Host should be war-fb.s3.amazonaws.com
and game should be /game/game-* the wildcard allows for older versions to load

(may also be a result of being banned by loading an older version.) Anyway, ban is server side. There is a way around Temp suspensions but not suspensions for hacking/cheating.

Ill see if i cant compile a v275 mod by tomorrow evening. its midnight here right now and I have school at 9am. with and hour drive there. College sucks!

p.s. did you remember to map locally to the actual hacked swf?
10/12/2011 06:23 Killer-K#9
yes i put the right swf file in.. so your mod needs to be updated?
10/12/2011 06:26 FlyingPoo#10
Quote:
Originally Posted by Killer-K View Post
so your mod needs to be updated?
Looks like it. well to keep up with the current version anyway. Battle Pirates was used till they changed from v61 to v62. now i think its at like v64 now. its their attempt to keep people from modding. aka us. With only like 3 or 4 of us working on modding a game from assembly vs an indie game company that most likley employees ~30-50 people its hard to keep up since they compile from actual Flash+AS3 source.
10/12/2011 06:30 Killer-K#11
if i know how to do it i would help you guys and a suggestion to you i would not post your mobs cause they have alot of dev. from that game on this site i would just pm it to people you trust
10/12/2011 07:15 iDaNfL#12
thank u !
great job ! ;)
10/12/2011 09:11 leehpoej#13
i like it when he said its FREE lol.. thanks flyingpoo
10/16/2011 00:27 YupItsDave#14

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Anyone using this WILL get banned from ALL Kixeye games.
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10/16/2011 00:57 Killer-K#15
Quote:
Originally Posted by YupItsDave View Post

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Anyone using this WILL get banned from ALL Kixeye games.
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WOOT THANKS Dave For The Info It Did Not Help LMAO Everyone Knows If They GET CAUGHT USING THEY WILL THAT IS IF YOU CATCH THEM