[Release]Changed skills and itemupgrade for new chars

10/10/2011 00:28 *JayKay*#1
I will post here a dekaronserver.exe I'm working on adding new characters, I do not know if it is complete or missing something, but it is already carrying the skills of new characters and new weapons, and dualblade scythe, and he also is not getting more error in pcclass I think it still is not complete, missing something, but it's a big step, if someone knows something is missing send PM I'll add.

[Only registered and activated users can see links. Click Here To Register...]


PS: Use this share below because it is already added all new skills and itemupgrade, I have not posted the dekaron.exe because I'm still getting an error when load 100% and see the login screen the game closes.

[Only registered and activated users can see links. Click Here To Register...]


If anyone knows can edit will be if you want to discuss here anything related to the subject can post.


The code used is below:

Code:
0048012A  /$ 50             PUSH EAX
0048012B  |. 51             PUSH ECX
0048012C  |. 8B4424 08      MOV EAX,DWORD PTR SS:[ESP+8]
00480130  |. B9 0FB69900    MOV ECX,DekaronS.0099B60F
00480135  |. 8901           MOV DWORD PTR DS:[ECX],EAX
00480137  |. 59             POP ECX
00480138  |. 58             POP EAX
00480139  |. 83C4 04        ADD ESP,4
0048013C  |. 68 43004800    PUSH DekaronS.00480043                   ;  ASCII "DUALBLADE"
00480141  |. 8D4C24 08      LEA ECX,DWORD PTR SS:[ESP+8]
00480145  |. E8 D618F8FF    CALL DekaronS.00401A20
0048014A  |. 50             PUSH EAX
0048014B  |. 8BCE           MOV ECX,ESI
0048014D  |. E8 0E1AF8FF    CALL DekaronS.00401B60
00480152  |. 84C0           TEST AL,AL
00480154  |. 74 0F          JE SHORT DekaronS.00480165
00480156  |. B8 19040000    MOV EAX,419
0048015B  |. 5E             POP ESI
0048015C  |. 81C4 00010000  ADD ESP,100
00480162  |. C2 0400        RETN 4
00480165  |> 68 4E004800    PUSH DekaronS.0048004E                   ;  ASCII "SCYTHE"
0048016A  |. 8D4C24 08      LEA ECX,DWORD PTR SS:[ESP+8]
0048016E  |. E8 AD18F8FF    CALL DekaronS.00401A20
00480173  |. 50             PUSH EAX
00480174  |. 8BCE           MOV ECX,ESI
00480176  |. E8 E519F8FF    CALL DekaronS.00401B60
0048017B  |. 84C0           TEST AL,AL
0048017D  |. 74 0F          JE SHORT DekaronS.0048018E
0048017F  |. B8 20040000    MOV EAX,420
00480184  |. 5E             POP ESI
00480185  |. 81C4 00010000  ADD ESP,100
0048018B  |. C2 0400        RETN 4
0048018E  |> 8B0D 0FB69900  MOV ECX,DWORD PTR DS:[99B60F]
00480194  |. 51             PUSH ECX
00480195  |. B9 0FB69900    MOV ECX,DekaronS.0099B60F
0048019A  |. C701 00000000  MOV DWORD PTR DS:[ECX],0
004801A0  \. C3             RETN
004801A1     90             NOP
004801A2   > 68 D8FE4700    PUSH DekaronS.0047FED8                   ;  ASCII "CON"
004801A7   . 8D4424 08      LEA EAX,DWORD PTR SS:[ESP+8]
004801AB   . 68 94C06000    PUSH DekaronS.0060C094                   ;  ASCII "%s"
004801B0   . 50             PUSH EAX
004801B1   . E8 2A18F8FF    CALL DekaronS.004019E0
004801B6   . 83C4 0C        ADD ESP,0C
004801B9   . 8D4C24 04      LEA ECX,DWORD PTR SS:[ESP+4]
004801BD   . 51             PUSH ECX
004801BE   . 8BCE           MOV ECX,ESI
004801C0   . E8 9B19F8FF    CALL DekaronS.00401B60
004801C5   . 84C0           TEST AL,AL
004801C7   . 74 18          JE SHORT DekaronS.004801E1
004801C9   . B0 10          MOV AL,10
004801CB   . 5E             POP ESI
004801CC   . 8B8C24 0002000>MOV ECX,DWORD PTR SS:[ESP+200]
004801D3   . E8 92C71400    CALL DekaronS.005CC96A
004801D8   . 81C4 04020000  ADD ESP,204
004801DE   . C2 0400        RETN 4
004801E1   > 68 D8024800    PUSH DekaronS.004802D8                   ;  ASCII "RIP"
004801E6   . 8D5424 08      LEA EDX,DWORD PTR SS:[ESP+8]
004801EA   . 68 94C06000    PUSH DekaronS.0060C094                   ;  ASCII "%s"
004801EF   . 52             PUSH EDX
004801F0   . E8 EB17F8FF    CALL DekaronS.004019E0
004801F5   . 83C4 0C        ADD ESP,0C
004801F8   . 8D4424 04      LEA EAX,DWORD PTR SS:[ESP+4]
004801FC   . 50             PUSH EAX
004801FD   . 8BCE           MOV ECX,ESI
004801FF   . E8 5C19F8FF    CALL DekaronS.00401B60
00480204   . 84C0           TEST AL,AL
00480206   .^0F85 779BFFFF  JNZ DekaronS.00479D83
0048020C   . B0 11          MOV AL,11
0048020E   . 5E             POP ESI
0048020F   . 8B8C24 0002000>MOV ECX,DWORD PTR SS:[ESP+200]
00480216   . E8 4FC71400    CALL DekaronS.005CC96A
0048021B   . 81C4 04020000  ADD ESP,204
00480221   . C2 0400        RETN 4
Credits for Aloken----> SEPH
Credits for increase list-----> HellSpider
10/10/2011 00:41 BioNicX#2
GoodShit?...YES!, thanks!

it will be hard adding new stuff cuz not a lot of us has space in server exe :/.

PS: i think what your missing is ability to wear armors?, maybe also does new classes do damge with or without skills on mobs.
10/10/2011 00:48 SkadadIller#3
look on my tutorial, and you know how to add space.
You need to load CON as 0A instead of 10, and RIP as 0B instead of 11
10/10/2011 00:52 BioNicX#4
Quote:
Originally Posted by SkadadIller View Post
look on my tutorial, and you know how to add space.
You need to load CON as 0A instead of 10, and RIP as 0B instead of 11
bro by space do you mean editing the exe so that it reads higher indexes?
10/10/2011 00:56 SkadadIller#5
I use cff explorer to increase space, I get more clean lines to add code in, a new section
10/10/2011 00:57 BioNicX#6
ohh, thats not what i meant. the exe doesn't load indexes that are higher then 65550 or something not sure about the exact number.
10/10/2011 01:04 SkadadIller#7
why do you need to increase that ? just make item lower then that number ?
10/10/2011 01:14 BioNicX#8
what im saying is more then half of that amount is taken in my share, like 3/5 taken. soon like when more classes comes out, and all the low and high indexes are used up where will you put your new weps and armors?
10/10/2011 01:32 SkadadIller#9
that is a problem, but not right now, I will find a way later, right now I just want the new classes to work
10/10/2011 05:09 BioNicX#10
@jay your client crashing at login screen is maybe because your server.config in bin folder is empty, I think. There's no other reason for your client to crash after successfully loading everything, yeah check that config.

PS: also may very well be because of this etc.csv from data>script>object.

Good luck mate.
10/10/2011 06:52 ariesmichael#11
Quote:
Originally Posted by *JayKay* View Post
I will post here a dekaronserver.exe I'm working on adding new characters, I do not know if it is complete or missing something, but it is already carrying the skills of new characters and new weapons, and dualblade scythe, and he also is not getting more error in pcclass I think it still is not complete, missing something, but it's a big step, if someone knows something is missing send PM I'll add.

[Only registered and activated users can see links. Click Here To Register...]


PS: Use this share below because it is already added all new skills and itemupgrade, I have not posted the dekaron.exe because I'm still getting an error when load 100% and see the login screen the game closes.

[Only registered and activated users can see links. Click Here To Register...]


If anyone knows can edit will be if you want to discuss here anything related to the subject can post.


The code used is below:

Code:
0048012A  /$ 50             PUSH EAX
0048012B  |. 51             PUSH ECX
0048012C  |. 8B4424 08      MOV EAX,DWORD PTR SS:[ESP+8]
00480130  |. B9 0FB69900    MOV ECX,DekaronS.0099B60F
00480135  |. 8901           MOV DWORD PTR DS:[ECX],EAX
00480137  |. 59             POP ECX
00480138  |. 58             POP EAX
00480139  |. 83C4 04        ADD ESP,4
0048013C  |. 68 43004800    PUSH DekaronS.00480043                   ;  ASCII "DUALBLADE"
00480141  |. 8D4C24 08      LEA ECX,DWORD PTR SS:[ESP+8]
00480145  |. E8 D618F8FF    CALL DekaronS.00401A20
0048014A  |. 50             PUSH EAX
0048014B  |. 8BCE           MOV ECX,ESI
0048014D  |. E8 0E1AF8FF    CALL DekaronS.00401B60
00480152  |. 84C0           TEST AL,AL
00480154  |. 74 0F          JE SHORT DekaronS.00480165
00480156  |. B8 19040000    MOV EAX,419
0048015B  |. 5E             POP ESI
0048015C  |. 81C4 00010000  ADD ESP,100
00480162  |. C2 0400        RETN 4
00480165  |> 68 4E004800    PUSH DekaronS.0048004E                   ;  ASCII "SCYTHE"
0048016A  |. 8D4C24 08      LEA ECX,DWORD PTR SS:[ESP+8]
0048016E  |. E8 AD18F8FF    CALL DekaronS.00401A20
00480173  |. 50             PUSH EAX
00480174  |. 8BCE           MOV ECX,ESI
00480176  |. E8 E519F8FF    CALL DekaronS.00401B60
0048017B  |. 84C0           TEST AL,AL
0048017D  |. 74 0F          JE SHORT DekaronS.0048018E
0048017F  |. B8 20040000    MOV EAX,420
00480184  |. 5E             POP ESI
00480185  |. 81C4 00010000  ADD ESP,100
0048018B  |. C2 0400        RETN 4
0048018E  |> 8B0D 0FB69900  MOV ECX,DWORD PTR DS:[99B60F]
00480194  |. 51             PUSH ECX
00480195  |. B9 0FB69900    MOV ECX,DekaronS.0099B60F
0048019A  |. C701 00000000  MOV DWORD PTR DS:[ECX],0
004801A0  \. C3             RETN
004801A1     90             NOP
004801A2   > 68 D8FE4700    PUSH DekaronS.0047FED8                   ;  ASCII "CON"
004801A7   . 8D4424 08      LEA EAX,DWORD PTR SS:[ESP+8]
004801AB   . 68 94C06000    PUSH DekaronS.0060C094                   ;  ASCII "%s"
004801B0   . 50             PUSH EAX
004801B1   . E8 2A18F8FF    CALL DekaronS.004019E0
004801B6   . 83C4 0C        ADD ESP,0C
004801B9   . 8D4C24 04      LEA ECX,DWORD PTR SS:[ESP+4]
004801BD   . 51             PUSH ECX
004801BE   . 8BCE           MOV ECX,ESI
004801C0   . E8 9B19F8FF    CALL DekaronS.00401B60
004801C5   . 84C0           TEST AL,AL
004801C7   . 74 18          JE SHORT DekaronS.004801E1
004801C9   . B0 10          MOV AL,10
004801CB   . 5E             POP ESI
004801CC   . 8B8C24 0002000>MOV ECX,DWORD PTR SS:[ESP+200]
004801D3   . E8 92C71400    CALL DekaronS.005CC96A
004801D8   . 81C4 04020000  ADD ESP,204
004801DE   . C2 0400        RETN 4
004801E1   > 68 D8024800    PUSH DekaronS.004802D8                   ;  ASCII "RIP"
004801E6   . 8D5424 08      LEA EDX,DWORD PTR SS:[ESP+8]
004801EA   . 68 94C06000    PUSH DekaronS.0060C094                   ;  ASCII "%s"
004801EF   . 52             PUSH EDX
004801F0   . E8 EB17F8FF    CALL DekaronS.004019E0
004801F5   . 83C4 0C        ADD ESP,0C
004801F8   . 8D4424 04      LEA EAX,DWORD PTR SS:[ESP+4]
004801FC   . 50             PUSH EAX
004801FD   . 8BCE           MOV ECX,ESI
004801FF   . E8 5C19F8FF    CALL DekaronS.00401B60
00480204   . 84C0           TEST AL,AL
00480206   .^0F85 779BFFFF  JNZ DekaronS.00479D83
0048020C   . B0 11          MOV AL,11
0048020E   . 5E             POP ESI
0048020F   . 8B8C24 0002000>MOV ECX,DWORD PTR SS:[ESP+200]
00480216   . E8 4FC71400    CALL DekaronS.005CC96A
0048021B   . 81C4 04020000  ADD ESP,204
00480221   . C2 0400        RETN 4
Credits for Aloken----> SEPH
Credits for increase list-----> HellSpider
i am looking forward ur whole work here , inclued share , database of new characters . good luck .
10/10/2011 07:47 =Seph=#12
Easy "pesy" This is just basic copy past with 1 higher index. Wait till you get to the dekaron.exe. Lot's of stuff there needs to be edited which aloken didn't :D You can't use the skills btw. Since you didn't add the function that tells when not to gray the skills out xD
10/10/2011 11:47 *JayKay*#13
Quote:
Originally Posted by =Seph= View Post
Easy "pesy" This is just basic copy past with 1 higher index. Wait till you get to the dekaron.exe. Lot's of stuff there needs to be edited which aloken didn't :D You can't use the skills btw. Since you didn't add the function that tells when not to gray the skills out xD
Seph I have a doubt in dekaron.exe I added it offsets the load up to 100% but in time to see the login screen the game closes, will be that this is because my client does not have added the new characters?
10/10/2011 15:10 =Seph=#14
Lol this isn't not even the classes. THis is just skill loading. You're missing about 95% of the new chars lol
10/10/2011 15:42 [DEV]DorianGray#15
mse and wsu is not in the actionlist