Error adding new monster

10/05/2011 18:45 Hells21#1
IntersectRayTri : ¹öÅØ½º¹öÆÛÀÇ °³¼ö°¡ ³Ê¹« Å©´Ù 15006

any idea why client crash with this error after adding a monster in game with new models ?
i spawn it , i see it and after 2 seconds it crash
10/05/2011 19:13 Synxx©#2
the same problem,I spawn basilik,after 2 sec. "Disconnect from the server :/
10/05/2011 19:26 .Tear#3
Fix found on R*Z:

Code:
_common/Object3d.cpp

This searches much


static D3DXVECTOR3 _vPool[4096];
replace

static D3DXVECTOR3 _vPool[4202];
and

_common/ModelObject.h

search

#define MAX_SF_SPLINE 4096
replace

#define MAX_SF_SPLINE 4202
That fixed the basilisk crashes.
10/05/2011 20:01 Synxx©#4
@.Tear Ich liebe dich :D ^^
Eins versteh ich nicht,
warum muss man es in der source fixen obwohl es eig. klappt, also das model?;)
(Ja,ich nutze source^^)
10/05/2011 20:28 Achileus#5
Weil das Objekt wie ich denk eine falsche id hatte...
10/05/2011 21:13 Hells21#6
so any ideas ?

the basilisk fix does not work for this monster :)
10/05/2011 21:41 Hells21#7
fixed
#close pls