Boss Spawn Script

10/05/2011 18:32 rappelzfan01#1
Just a little something I wrote. Not sure if something like this has been posted before, but in case it hasn't, I didn't want to keep it from you guys.


Basically I'm abusing the HV Quest Broker to insert extra menu items. The mobs spawn in the middle of HV. Edit your NPC Quest Client.lua, edit the current NPC_QuestClient_contact() function so it becomes NPC_QuestClient_contact2() or somethin, and insert the entire code above it.
10/06/2011 10:20 lawlywood#2
Doesn't make much sence since this script will be abuse on live servers for sure. Nobody wants 200 bettys in hv :)
10/11/2011 20:55 rappelzfan01#3
That's for the lesser among us to find out for themselves the hard way :)

I merely provide the stick. It's not my responsibility how you swing it. Adapt it, make it better, do whatever with it. It's not licensed or credited or w/e. Use it or don't, it's your choice entirely.
10/11/2011 22:01 Raskim2000#4
Funny i got the same idea for my fun server :D

But you forgot one thing, youre able to take money to spawn bosses.

Heres my Lua (I used a crappy event NPC for this)

11/15/2011 08:38 xXLøG4nXx#5
can u spawn them via in game command /run ?
11/15/2011 08:50 Xijezu#6
/run add_npc(X, Y, MOB-ID, HowMuch)

BTT:
Nice idea, but I dont see any sence for that on a liveserver, for a funserver its absolutely nice.
11/15/2011 15:05 xXLøG4nXx#7
awesome..thank you...its jus for gm events and wat not...wat is how much tho? is that time? or hp value? also i been lookin for boss id's....know any. thank you for your help
11/15/2011 15:11 ismokedrow#8
How much = Amount of Mobs to spawn