We'll useually using CE, and tracing the address back to a larger control structure. but i'll show you how anyways.Quote:
Originally Posted by coolninjaDear Toast
I suddenly figured that how did u make the hacks for rohan, u extracted the whole rohan back to porgrams!
Till now, all i do is randomly search values in CE in rohan.
that's why i cant find much thing,
would you mind teaching me how to map out the source code of rohan? cause i really want to read the code myself.
thanks for any help!
Yours,
Nutimash
Note: "This is all based off memory, since i do not have rohan anymore but the concept is always the same FOR MOST GAMES."
Mapping out the strings is pretty easy,
1)First go over to [Only registered and activated users can see links. Click Here To Register...] and download the latest version of OLLYDBG enither olly 1 or 2 will achieve the same thing.
2)Run the rohan bypass through the bot.
3)Attach olly to the bot
4)You'll find yourself in ntdll , this is not what you want. Useually your games are located in the 0x04000000 region, so you would so lets jump to that expression shall we?
5)CTRL-G, and enter any value you searched with any cheat engine to jump to the game. (remember it should be somewhere in the 04000000 region.
6)Right click the main window and go to Find--->All text strings
7)Copy to clipboard ---> Whole table.
This is the easiest way to go around things but i'd suggest you read up on ASM, Pointers, Memory types,cove caves, structure, stack overflows and how memory is mapped out in a window's system. I also recommend learning a computer language such as C++.