Quote:
Originally Posted by JohnHeatz
There is still one way you can try; I won't say everything, just the mere idea so you will decide if you want to start "developing" it.
You can get it so just one account can be logged-in per IP; this is totally doable, yet it can be easily bypassed by non-lazy people.
Another idea you might consider is updating a new game.exe every X days/weeks so that people would need to crack the new .exe every certain ammount of time (it could be random); this way people will, eventually, give up on trying to crack it ;)
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I was going to suggest modifying the login to check for IP's already logged in, but you beat me to it. And this does work, I have done so for a past server. But yes, it is still avoidable.
To get your started, check out the login SP, and toy around a bit.
However, I allow multi clienting on Absolution, as such, I have never had the need to look into it any further than editing the SP.
I will say this though, people are lazy by nature. Gaming is meant as a break from the real world, as such, too much effort is a waste of time for them. John has a point will continuously adding a new game.exe. You could always just include the game.exe with every patch you do.