[Introduction] Carlyle Struct Manager

09/28/2011 15:23 Carlyle~#1
Hello guys,
I've been working on a program that allows you to convert, export, import all Flyff file extensions.
I will release this when I´m finished.
I´m not releasing the source code until I think that it is gonna be usefull for somebody.
The programm is written in C# 2010.

Currently I´m working on the model file structure.

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Current progress:
-Loading bones
-Show positions, rotations, name of Bones
-Export o3d mesh into obj and back again

When finished it will pack the chr, ani and o3d file of Flyff in 1 file to be opened in a 3rd party tool like 3ds Max, Blender, etc.

More screens coming.
09/28/2011 15:47 xLiM#2
What is this for ?
09/28/2011 15:54 マリブ#3
Quote:
Current progress:
-Loading bones
-Show positions, rotations, name of Bones
-Export o3d mesh into obj and back again
Lies doch ?
09/28/2011 15:57 Carlyle~#4
Quote:
When finished it will pack the chr, ani and o3d file of Flyff in 1 file to be opened in a 3rd party tool like 3ds Max, Blender, etc.
You can import the models, bones and animations to export them in a 3rd party tool suitable filetype.
09/28/2011 17:08 Sedrika#5
Every file format got released by Xadet.
Maybe a god idea but still need some more as import and export.
09/28/2011 17:11 Blackx33!#6
Nice Work Carlyle~
09/28/2011 17:15 Carlyle~#7
No they aren´t.
Maybe you should read more precise?
There is no tool which can convert your files to a suitable file for a 3d editor including animations, bones etc.
09/28/2011 18:08 Hells21#8
i been waiting for such tool for quite some time now ...

thanks a lot , i hope u release it very soon !

all the best,
insanity flyff
09/28/2011 18:12 Pumbaaa#9
Like it :)
09/28/2011 23:20 420twisted1#10
Great job so far please continue this could be epic if you do it just right