Please cheak the VPS Possibilities

09/27/2011 10:13 alxandr2#1
when the player go on Get disconnect

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09/27/2011 10:41 idlemonkey#2
what is your bandwidth if your connection speed is low or not stable it could make people dc a lot also if you are running more than one thing at a time and using up your resources

the example of what your system is should be good enough to run your server to start might upgrade later when more people come
09/27/2011 11:16 alxandr2#3
its 100m speed download 7mb in sec upload 2mb in sec :D
09/27/2011 11:26 idlemonkey#4
is that what the host told you or from an actual speedtest (might be two very different things) and yeh uhm depending on your config edits etc u could be using up all your ram
with your msg server (this could cause people to dc randomly) if in doubt upgrade your service temporarily and see if it helps
some hosts will allow you to try it out for a short while before you pay could be worth a shot
09/27/2011 11:29 alxandr2#5
ok ty for ur help
09/27/2011 13:18 ~*Kronic*~#6
Althought not positive I am pretty sure you cannot run an eo private server off Windows Server 2000 ... anyone confirm y/n?
09/27/2011 20:00 idlemonkey#7
I havent tried windows 2000 but I have gotten it to run on windows server 2003 and windows server 2008
09/27/2011 21:46 Jack Sparrow#8
Quote:
Originally Posted by ~*Kronic*~ View Post
Althought not positive I am pretty sure you cannot run an eo private server off Windows Server 2000 ... anyone confirm y/n?
hmm on the screenshot itis windows server 2003 so it should work perfectly , iam afraid that it might be problem with the db files or configs i had this before . try to install working db such as [Only registered and activated users can see links. Click Here To Register...] and give it a try , also make sure u do the configs right although iam sure u did them right coz u have made too many servers but we all do mistakes so check it again
09/28/2011 23:52 PowerChaos#9
i can even confirm that i can get eo running on windows 98 if i want ... windows is not the problem

the problem is the virtual/dedicated ram

i can not say for sure , but my guess is that he is using 100% virtual ram

problem with virtual ram is that you can not create extra swap (also called hd ram or virtual ram) to offload the dedicated ram and that makes your game laggy

i can provide you a xp server if you like that works for 100% as can be confirmed by differend clients

then there are a few things you need to check
when does a player get dc ?? instand after sucessfully logged in ?? ( then it is definaly a ram problem as your server file crashed when trying to allocate a few mb of ram for the client)

does it happends when they try to connect ?? then it is a network problem and probaly a firewall problem ( depends on the vps system that get used is it your firewall or a root firewall .. )

does it happends on random times ?? then it is a ram problem , as it try to allocate ram but can not allocate the needed ram and provide a dc (out of sync error)

so it stays basicly the same , its the ram that provide the most problems , ram is what is causing the lagspikes and out of sync errors and dc problems

the speed itself is fine even with a 10mbit line for a XX amount of players ofcourse

so depending when the dc happends can we see what the problem is and what solution you need to use

Greetings From PowerChaos

*edit*

here is a bit of error codes from the QEMU that is used (its from 1.5 so even a newer version)
its just for information purpose as i can not say mutch about it as i never used this software
please note , i removed a part from the todo/hack list to show only the intresting parts

Greetings From PowerChaos