Quote:
Originally Posted by pro4never
Check your PrepareSpell.
I can guarantee you that it's removing your startXP flag which is required for the spell to be able to cast.
Think of it like superman.
The client uses the skill, the server checks if you have xp mode ready and if so removes it and performs skill activation.
That's EXACTLY what's happening here but because you've already used it, and the xp flag has been removed you cannot use it again.
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i know that but i need to make it time like cycolne
but when i make it's attack one time
i have idea if i can make this skill take from stamina not xp
.......lol i can't thinking
Quote:
Originally Posted by pro4never
Check your PrepareSpell.
I can guarantee you that it's removing your startXP flag which is required for the spell to be able to cast.
Think of it like superman.
The client uses the skill, the server checks if you have xp mode ready and if so removes it and performs skill activation.
That's EXACTLY what's happening here but because you've already used it, and the xp flag has been removed you cannot use it again.
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rely big thank for ur helpful the skill work now
thank u pro4never
now i can attack but i have another
Problem
i add time falg but when time end flag dosnt remov
Code:
attacked.AddFlag2(Update.Flags2.ChainBoltActive);
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the skill done thanks for help