__BS_EFFECT_LUA

09/15/2011 17:38 dpkidz#1
Hello there!
I would like to have some help with the Lua SFX Effect Files!!

If you do not know which .lua files I mean,

Check in the SFX/Script Folder!

When I start my game and Spawn a monster I get this error:

error run_lua_sfx : attempt to call a string value

I have found out that that error is in sfxbase.cpp

Got no clue how c++ is reading a .lua file, so I am asking for help to fix it!

My Neuz DO NOT crash but I still recieve that error and sfx fails to load on the monster

Greatful for helps :)
09/16/2011 07:33 guardianangel#2
Im searching it too ...
But no one will help ^^
09/16/2011 07:57 Jomex#3
Lalz really easy thing... in one place there is #ifdef __INTERNAL SERVER or something like this just copy the error and search and you will find where it is so change it to ifdef __BS_EFFECT_LUA or whatever you want so it won't give you spam of errrors from every mob on map you see...
10/14/2011 21:36 greenmong#4
Es liegt an den .lua's ist bei mir auch so bei manchen lua' sagen die Log's
Quote:
error run_lua_sfx : attempt to call a string value
oder bei andern
Quote:
run_lua_sfx : attempt to call a nil value
habs aber auch noch nicht hinbekommen -.-