What makes a hack detected? Are there some hacks that are not updated very often and stay the same for long periods of time?
For example, if I just had player ip, no recoil no spread and bullets. Would this more like last longer and not get detected over one that had 20 items in the hack?
For example, if I just had player ip, no recoil no spread and bullets. Would this more like last longer and not get detected over one that had 20 items in the hack?