HP glitch

09/04/2011 20:38 [Admin]Forever#1
Hello there . Is there any fix for the 50k+ HP / SP / MP glitch ? With our new customized armors and items , the hp exceeds 50k hp , and that glitch is really annoying ... you know the glitch where HP / SP or MP goes to 0 and stays there for a time , it's bad cause you can't see your actual HP / SP / MP . Any solutions ? :confused:
09/04/2011 21:00 JohnHeatz#2
That "glitch" comes when you exceed the 65k HP, I am sure it can be fixed, but not sure on how to do so (I haven't seen any server with it being fixed) hopefully someone knows exactly how to do it and can guide you through it
09/04/2011 23:04 Bаne#3
It is not held in the DB or the client, it is in the set limit in the PS_Game.exe, and since we don't have the source for it, we have to change it in olly.


Unless you have a good understanding of assembly code, you won't be able to fix it. :(
09/07/2011 17:37 DotG#4
i think i fixed it with another bug <.< unwanted <.<

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dont ask me how i did that, or how that was possible, i dont know it.

all i did was starting my server with EP5 (newest OS one) client and game.exe

but it only worked while i was in there, once i clicked on a mob i dced, and my skills were buggy, too.
09/07/2011 19:02 sondo81#5
It is only a bug ^^ this happens if you run your server with an ep 5.4 game.exe and already known.


Try changing smallint to int^^
09/07/2011 19:35 DotG#6
already fixed it, using a working ep5 game exe now


i would even know what oyu mean with int/smallint (yes, as i said, ima n00b <.<), so im glad that i found a working game exe, it doesnt show me those uber HPs anymore.
09/08/2011 02:58 sondo81#7
int or smallint or tinyint declare the value in DB and in PS.Game.exe i figured out that the HP and off cours the max DMG are smallint, int are better because int let more then 65,3k so the thing iss to find the adress in Olly.
01/11/2012 18:48 shitastic#8
Hi im currently trying to fix the same thing if anyone can help can you send me a message? Is it just a Game.EXE glitch?