wie schon gesagt hilfee!!!
weil ich hab starterset gemacht k
und manche kriegen starterset und manche net wieso??
help!
weil ich hab starterset gemacht k
und manche kriegen starterset und manche net wieso??
help!
quest give_basic_weapon begin
state start begin
when login begin
if pc.getqf("basic_weapon") == 0 then
pc.setqf("basic_weapon", 1)
if pc . job == 0 then
pc . give_item2 ( "19" , 1 )
pc . give_item2 ( "3009" , 1 )
pc . give_item2 ( "42009" , 1 )
pc . give_item2 ( "12209" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "17009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "16009" , 1 )
pc . give_item2 ( "72702" , 1 )
pc . give_item2 ( "71050" , 10 )
pc . give_item2 ( "71034" , 10 )
pc . give_item2 ( "70038" , 10 )
pc . give_item2 ( "40003" , 1 )
pc . give_item2 ( "50052" , 1 )
pc . give_item2 ( "13049" , 1 )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
elseif pc . job == 1 then
pc . give_item2 ( "1009" , 1 )
pc . give_item2 ( "2009" , 1 )
pc . give_item2 ( "44009" , 200 )
pc . give_item2 ( "12349" , 200 )
pc . give_item2 ( "13009" , 200 )
pc . give_item2 ( "17009" , 200 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "16009" , 1 )
pc . give_item2 ( "8000" , 200 )
pc . give_item2 ( "72702" , 1 )
pc . give_item2 ( "71050" , 10 )
pc . give_item2 ( "71034" , 10 )
pc . give_item2 ( "70038" , 10 )
pc . give_item2 ( "40003" , 1 )
pc . give_item2 ( "50052" , 1 )
pc . give_item2 ( "13049" , 1 )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
elseif pc . job == 2 then
pc . give_item2 ( "19" , 1 )
pc . give_item2 ( "46009" , 1 )
pc . give_item2 ( "12489" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "17009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "16009" , 1 )
pc . give_item2 ( "72702" , 1 )
pc . give_item2 ( "71050" , 10 )
pc . give_item2 ( "71034" , 10 )
pc . give_item2 ( "70038" , 10 )
pc . give_item2 ( "40003" , 1 )
pc . give_item2 ( "50052" , 1 )
pc . give_item2 ( "13049" , 1 )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
elseif pc . job == 3 then
pc . give_item2 ( "7009" , 1 )
pc . give_item2 ( "48009" , 1 )
pc . give_item2 ( "13009" , 1 )
pc . give_item2 ( "14009" , 1 )
pc . give_item2 ( "17009" , 1 )
pc . give_item2 ( "15009" , 1 )
pc . give_item2 ( "16009" , 1 )
pc . give_item2 ( "12629" , 1 )
pc . give_item2 ( "72702" , 1 )
pc . give_item2 ( "71050" , 10 )
pc . give_item2 ( "71034" , 10 )
pc . give_item2 ( "70038" , 10 )
pc . give_item2 ( "40003" , 1 )
pc . give_item2 ( "50052" , 1 )
pc . give_item2 ( "13049" , 1 )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
horse . advance ( )
end
if pc.countitem(item) == 0 and pc.weapon != item then
pc.give_item2(item)
pc.give_item2(27001,5 )
-- pc.give_item2(22000, 5)
end
end
end
end
end