I'm going to start this project, looking to see if you can add elements (fire/earth/wind/water) to your weapons without the help of talics
Currents thoughts -
If you look at your weapon you will see "Element : none" on the base stats
* Since there is a base for element and that base is "none", that mean there must be a code for it
* My goal is to find the hex for the elements and replace "none"
Objective: Grinding/Farming mobs, with element weapons (on the server i'm playing i have a +4 INT spear, and i don't want to risk with upgrading elements on it, changing "None" to an element as a base stat will help alot)
Current problems -
*Having a very hard time to locating the right values
*I'm comparing item.edf with CE scan data, but with CE there is too much data to isolate the right weapon with the right code
Note: If i find the right hex/value to change, I WILL NOT BE RELEASING IT, TO ANYONE WITH UNDER 50 POSTS.
**Update**
-Need to find the offset for elements
-Need to find location offset on weapon stat
Currents thoughts -
If you look at your weapon you will see "Element : none" on the base stats
* Since there is a base for element and that base is "none", that mean there must be a code for it
* My goal is to find the hex for the elements and replace "none"
Objective: Grinding/Farming mobs, with element weapons (on the server i'm playing i have a +4 INT spear, and i don't want to risk with upgrading elements on it, changing "None" to an element as a base stat will help alot)
Current problems -
*Having a very hard time to locating the right values
*I'm comparing item.edf with CE scan data, but with CE there is too much data to isolate the right weapon with the right code
Note: If i find the right hex/value to change, I WILL NOT BE RELEASING IT, TO ANYONE WITH UNDER 50 POSTS.
**Update**
-Need to find the offset for elements
-Need to find location offset on weapon stat