hi, i have been figuring out how to make a string, put it in a dll, ect... ok i have a string that i made that adds an insane amount of agility to my char... now how do i actually get it into d3dx9.dll? can someone help me please? :)
Ya,Quote:
hi, i have been figuring out how to make a string, put it in a dll, ect... ok i have a string that i made that adds an insane amount of agility to my char... now how do i actually get it into d3dx9.dll? can someone help me please? :)
So there is no need to use a injector to inject the proxy dll right?Quote:
1. Get Visual Studio C++ 2005 (or 2008) Express Edition (Its for free).
2. Download the .rar archive in the attachment. And extract the wrappit.exe directly in the root of the C: partition. (so that you got C:\wrappit.exe)
3. Get the original d3dx9.dll (system32 folder) and put it directly in the root of the C: partition. (So that you got C:\d3dx9.dll) Then rename it to d3dx9_.dll
4. Start the Visual Studio console.
5. Type in : cd\
6. Then type in: dumpbin /exports d3dx9_.dll > exports.txt
7. After that type in:
wrappit d3dx9.dll exports.txt __stdcall .\\d3dx9_.dll d3dx9.cpp d3dx9.def
8. After this you got all the files that are needed to create a proxy-dll.
Now just open the .cpp file with VC++ (or an other compiler) and you can add you own function to it. When you are finished you compile it as a dll and put it together with the renamed original dll into the the kal folder. So that the originals name is d3dx9_.dll and your proxy dll should named d3dx9.dll.
When you dont understand anything of C++ then forget it.
greetz Godl!ke