As the title says... is it feasible to use cheatengine to create something like SV?
Having used the program only back in the days to "crack" SV, I know very little of it, like that it can be used to actively browse inside a program's memory space and find relevant values. Browsing the official forums I also noticed there are ways to script its actions.
Thus, if there was a way to find memory locations for relevant variables in CO, like the ones used in UHF tables, plus monsters onscreen/their coords, players onscreen/their coords, items on the ground, items in the inventory, equips durability, NPC locations, NPC dialogs, Storekeepers items/prices, warehouse items/money... everything... would it be feasible to create a SV clone that way, only using cheatengine scripting?
Not saying I will make one... just asking for now.
Having used the program only back in the days to "crack" SV, I know very little of it, like that it can be used to actively browse inside a program's memory space and find relevant values. Browsing the official forums I also noticed there are ways to script its actions.
Thus, if there was a way to find memory locations for relevant variables in CO, like the ones used in UHF tables, plus monsters onscreen/their coords, players onscreen/their coords, items on the ground, items in the inventory, equips durability, NPC locations, NPC dialogs, Storekeepers items/prices, warehouse items/money... everything... would it be feasible to create a SV clone that way, only using cheatengine scripting?
Not saying I will make one... just asking for now.