Hi,
here's a little script i made to salvage items like feathered crests
Its not a big thing but quite useful as i think
Source:
EDIT: of course i meant "items" in the topic...
here's a little script i made to salvage items like feathered crests
Its not a big thing but quite useful as i think
Source:
PHP Code:
#Region
#AutoIt3Wrapper_UseUpx=n
#AutoIt3Wrapper_UseX64=n
#EndRegion
#include <Memory.au3>
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <misc.au3>
$DLL=DLLOPEN("user32.dll")
HotKeySet("{ESC}", "exitit")
#Region ### START Koda GUI section ### Form=
GUICreate("Salvage-Agent", 550, 222, -1, -1)
GUICtrlCreatePic(@ScriptDir & "\01.jpg", 0, 0, 222, 239, BitOR($SS_NOTIFY,$WS_GROUP,$WS_CLIPSIBLINGS))
GUICtrlCreateLabel("Put Salvage-tools as shown in the screenshot. Move your Mouse over the first tool and press F4 to start. Press ESC to Exit. Bot will do the first 5 rows if you dont stop",230,0,320,222,1,1)
GUISetState(@SW_SHOW)
WHILE 1
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
exit
EndSwitch
IF _ISPRESSED("73",$DLL)THEN
Guisetstate(@SW_HIDE)
EXITLOOP
ENDIF
WEND
$POS=MOUSEGETPOS()
$sl1= 800
$sl2= ($sl1+100)
FOR $I=1 TO 100 STEP 1
MOUSECLICK("Left",$POS[0],$POS[1],2)
SLEEP(RANDOM($sl1,$sl2))
Mouseclick("left",$POS[0],$POS[1]+40,1)
SLEEP(RANDOM($sl1,$sl2))
NEXT
FOR $I=1 TO 100 STEP 1
MOUSECLICK("Left",$POS[0]+35,$POS[1],2)
SLEEP(RANDOM($sl1,$sl2))
Mouseclick("left",$POS[0]+35,$POS[1]+40,1)
SLEEP(RANDOM($sl1,$sl2))
NEXT
FOR $I=1 TO 100 STEP 1
MOUSECLICK("Left",$POS[0]+70,$POS[1],2)
SLEEP(RANDOM($sl1,$sl2))
Mouseclick("left",$POS[0]+70,$POS[1]+40,1)
SLEEP(RANDOM($sl1,$sl2))
NEXT
FOR $I=1 TO 100 STEP 1
MOUSECLICK("Left",$POS[0]+105,$POS[1],2)
SLEEP(RANDOM($sl1,$sl2))
Mouseclick("left",$POS[0]+105,$POS[1]+40,1)
SLEEP(RANDOM($sl1,$sl2))
NEXT
FOR $I=1 TO 100 STEP 1
MOUSECLICK("Left",$POS[0]+140,$POS[1],2)
SLEEP(RANDOM($sl1,$sl2))
Mouseclick("left",$POS[0]+140,$POS[1]+40,1)
SLEEP(RANDOM($sl1,$sl2))
NEXT
func exitit()
Exit
endfunc
EDIT: of course i meant "items" in the topic...