Code:
function get_module_name()
return "NPC_Buff"
end
--============================================================
-- <<<<<< 1. Druid Kart >>>>>>
--============================================================
function hidden_village_buffer()
local npc_id = get_npc_id()
if npc_id == 11225 then
dlg_title("Madosa Kart")
else
dlg_title("Druid Kart")
end
if is_premium() then
dlg_text("Would you like some buffs?")
dlg_menu("Can you please buff me?", "druid_kart_select_player()")
dlg_menu("Can you please buff my creature?", "druid_kart_select_creature()")
dlg_menu("Goodbye!", "")
dlg_show()
else
is_not_premium_error()
end
end
function druid_kart_select_player()
local npc_id = get_npc_id()
if npc_id == 11225 then
dlg_title("@105011225")
else
dlg_title("Druid Kart")
end
if is_premium() then
dlg_text("Which buff do you want?")
dlg_menu("Physical Attack - 1,000R", "druid_kart_give_player(1007)")
dlg_menu("Magical Attack - 1,000R", "druid_kart_give_player(1008)")
dlg_menu("Physical Defense - 1,000R", "druid_kart_give_player(1009)")
dlg_menu("Magical Defense - 1,000R", "druid_kart_give_player(1010)")
dlg_menu("Attack Speed - 1,000R", "druid_kart_give_player(1011)")
dlg_menu("Cast Speed - 1,000R", "druid_kart_give_player(1012)")
dlg_menu("Movement Speed - 1,000R", "druid_kart_give_player(1013)")
dlg_menu("Get All Buffs - 7,000R", "druid_kart_give_player(0)")
dlg_menu("Nevermind.", "hidden_village_buffer()")
dlg_menu("Goodbye!", "")
dlg_show()
else
is_not_premium_error()
end
end
function druid_kart_select_creature()
local npc_id = get_npc_id()
if npc_id == 11225 then
dlg_title("Madosa Kart")
else
dlg_title("Druid Kart")
end
if is_premium() then
dlg_text("Which buff do you want?")
dlg_menu("Physical Attack - 1,000R", "druid_kart_give_creature(1007)")
dlg_menu("Magical Attack - 1,000R", "druid_kart_give_creature(1008)")
dlg_menu("Physical Defense - 1,000R", "druid_kart_give_creature(1009)")
dlg_menu("Magical Defense - 1,000R", "druid_kart_give_creature(1010)")
dlg_menu("Attack Speed - 1,000R", "druid_kart_give_creature(1011)")
dlg_menu("Cast Speed - 1,000R", "druid_kart_give_creature(1012)")
dlg_menu("Movement Speed - 1,000R", "druid_kart_give_creature(1013)")
dlg_menu("Get All Buffs - 7,000R", "druid_kart_give_creature(0)")
dlg_menu("Nevermind.", "hidden_village_buffer()")
dlg_menu("Goodbye!", "")
dlg_show()
else
is_not_premium_error()
end
end
function druid_kart_give_player(buffcode)
local npc_id = get_npc_id()
if npc_id == 11225 then
dlg_title("Madosa Kart")
else
dlg_title("Druid Kart")
end
local gold = get_value("gold")
gold = tonumber(gold)
if buffcode == 0 then
if gold >= 7000 then
sv("gold", gold-7000)
update_gold_chaos()
add_state(1007, 6, 900000)
add_state(1008, 6, 900000)
add_state(1009, 6, 900000)
add_state(1010, 6, 900000)
add_state(1011, 6, 900000)
add_state(1012, 6, 900000)
add_state(1013, 6, 900000)
druid_kart_select_player()
else
dlg_text("Sorry, you do not have enough money.")
dlg_menu("Goodbye!", "")
dlg_show()
end
else
if gold >= 1000 then
sv("gold", gold-1000)
update_gold_chaos()
add_state("" .. buffcode .. "", 6, 900000)
druid_kart_select_player()
else
dlg_text("Sorry, you do not have enough money.")
dlg_menu("Goodbye!", "")
dlg_show()
end
end
end
function druid_kart_give_creature(buffcode)
local npc_id = get_npc_id()
if npc_id == 11225 then
dlg_title("Madosa Kart")
else
dlg_title("Druid Kart")
end
local gold = get_value("gold")
gold = tonumber(gold)
if buffcode == 0 then
if gold >= 7000 then
sv("gold", gold-7000)
update_gold_chaos()
add_cstate(1007, 6, 900000)
add_cstate(1008, 6, 900000)
add_cstate(1009, 6, 900000)
add_cstate(1010, 6, 900000)
add_cstate(1011, 6, 900000)
add_cstate(1012, 6, 900000)
add_cstate(1013, 6, 900000)
druid_kart_select_creature()
else
dlg_text("Sorry, you do not have enough money.")
dlg_menu("Goodbye!", "")
dlg_show()
end
else
if gold >= 1000 then
sv("gold", gold-1000)
update_gold_chaos()
add_cstate("" .. buffcode .. "", 6, 900000)
druid_kart_select_creature()
else
dlg_text("Sorry, you do not have enough money.")
dlg_menu("Goodbye!", "")
dlg_show()
end
end
end