This is a simple dll edit of mod_crash1.dll
and then renamed to mod_crash2.dll
For those of you who want to do it by hand
BA 35 00 00 00 -> BA 64 00 00 00
BA 2E 00 00 00 -> BA 00 00 00 00 (Immediately following the BA 35 00 00 00)
[Only registered and activated users can see links. Click Here To Register...]
You must have pake working, hackslash.dll does allow the use of pake with previously released methods. Same as mod_crash1.dll
docrash -> crash players without anti crash, crash monster server including bosses summoned with urn, as well as the upcoming double xp weekend.
Also remember that this crashes the monsters inside shadow missions if your in tara/tail, in dungeons if your in the respective area too.
and then renamed to mod_crash2.dll
For those of you who want to do it by hand
BA 35 00 00 00 -> BA 64 00 00 00
BA 2E 00 00 00 -> BA 00 00 00 00 (Immediately following the BA 35 00 00 00)
[Only registered and activated users can see links. Click Here To Register...]
You must have pake working, hackslash.dll does allow the use of pake with previously released methods. Same as mod_crash1.dll
docrash -> crash players without anti crash, crash monster server including bosses summoned with urn, as well as the upcoming double xp weekend.
Also remember that this crashes the monsters inside shadow missions if your in tara/tail, in dungeons if your in the respective area too.