I know this is relatively off-topic but CO Programmers are the smartest programmers I know of so PLEASE don't delete this thread for being off-topic not until I get an answer at least.
Alright so obviously the first person to write a C# source had to create his/her own packet sniffers and use them in the real Conquer right? And they probably did this because the loved the game enough to make their own version OR they hated the game enough to try and do better. Well I LOVE this game called MythWar developed by IGG and I was wondering that if someday in the future I become a guru with C# if it's possible I could create my own packet sniffers for that game and use that info or whatever information I need (I hardly know any coding right now so don't flame, this is 100% serious) and make my own private server source code for it in C#.
The game is an MMORPG so I'm guess it should be possible... am I right?
Alright so obviously the first person to write a C# source had to create his/her own packet sniffers and use them in the real Conquer right? And they probably did this because the loved the game enough to make their own version OR they hated the game enough to try and do better. Well I LOVE this game called MythWar developed by IGG and I was wondering that if someday in the future I become a guru with C# if it's possible I could create my own packet sniffers for that game and use that info or whatever information I need (I hardly know any coding right now so don't flame, this is 100% serious) and make my own private server source code for it in C#.
The game is an MMORPG so I'm guess it should be possible... am I right?