hmm I wasnt sure if i should post it here or over at
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It might help some people, if they wanna mod items, like me. The goal is to reduce cool downs, prolong effects, or just add new ones, like gettin gbuffs by consuming a red potion. this is what you do if you wanna alter an already present effect:
Method 1
You search for the item name inside [Arcadia].[dbo].[StringResource] (its the "value" field)
When you find it, you search for the name_id in [Arcadia].[dbo].[ItemResource] (its the "code" field from [StringResource])
There you gotta look for the field "opt_var1_0".
This will give you the the id for which you gotta look inside [Arcadia].[dbo].[SkillResource]. There you can alter the effect, like adjust the cooldown (field: "delay_cast") or the effect length (field: "state_second")
side note: what I did find out was, that "opt_type_0" of the item is "5", which might indicate, that its a usable item giving a skill effect, but I am not sure about that.
Method 2
alternately you can try to search for the effect name in [Arcadia].[dbo].[StringResource].
You might see in the "name" field something like "name_skill_xxxxxx"
The last numbers are the "id" for which you gotta look inside [Arcadia].[dbo].[SkillResource]
Then proceed as written above.
Example
I wanted to prolong the effect of the luna chips, cause I was getting tired hitting the button every 10 seconds. First you will use this sql command to search for the name:
You will find something like that:
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The green arrow indicated the skill mentioned in method 2. The needed skill id is 6010.
The orange arrow indicates the state "Luna Chip" which is applied to the mob when using a chip. Its just marked for reference.
The red arrow marks the items name you will look for in method 1. Here I used "Rank 4 Luna Chip". You now copy the code of that item and use to find the item inside [Arcadia].[dbo].[ItemResource] by using
There you will find one entry. Look for opt_var1_0, like shown in the picture.
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The is the needed skill id, which we couldve gotten by using method 2. Its shown in the first picture.
Now for the last part, which is identical in both methods. Use this id and look inside [Arcadia].[dbo].[SkillResource] by using:
There you can find all the info about that specific skill. We wanted to prolong the effect, so we look for "state_second". The length is stored in seconds (who wouldve guessed), just raise it and were good to go.
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Start the server and have fun. I entered 600 seonds:
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It might help some people, if they wanna mod items, like me. The goal is to reduce cool downs, prolong effects, or just add new ones, like gettin gbuffs by consuming a red potion. this is what you do if you wanna alter an already present effect:
Method 1
You search for the item name inside [Arcadia].[dbo].[StringResource] (its the "value" field)
When you find it, you search for the name_id in [Arcadia].[dbo].[ItemResource] (its the "code" field from [StringResource])
There you gotta look for the field "opt_var1_0".
This will give you the the id for which you gotta look inside [Arcadia].[dbo].[SkillResource]. There you can alter the effect, like adjust the cooldown (field: "delay_cast") or the effect length (field: "state_second")
side note: what I did find out was, that "opt_type_0" of the item is "5", which might indicate, that its a usable item giving a skill effect, but I am not sure about that.
Method 2
alternately you can try to search for the effect name in [Arcadia].[dbo].[StringResource].
You might see in the "name" field something like "name_skill_xxxxxx"
The last numbers are the "id" for which you gotta look inside [Arcadia].[dbo].[SkillResource]
Then proceed as written above.
Example
I wanted to prolong the effect of the luna chips, cause I was getting tired hitting the button every 10 seconds. First you will use this sql command to search for the name:
Code:
SELECT name, group_id, code, value FROM [Arcadia].[dbo].[StringResource] WHERE (value LIKE '%Luna Chip%')
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The green arrow indicated the skill mentioned in method 2. The needed skill id is 6010.
The orange arrow indicates the state "Luna Chip" which is applied to the mob when using a chip. Its just marked for reference.
The red arrow marks the items name you will look for in method 1. Here I used "Rank 4 Luna Chip". You now copy the code of that item and use to find the item inside [Arcadia].[dbo].[ItemResource] by using
Code:
SELECT * FROM [Arcadia].[dbo].[ItemResource] WHERE (name_id = 10690204)
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The is the needed skill id, which we couldve gotten by using method 2. Its shown in the first picture.
Now for the last part, which is identical in both methods. Use this id and look inside [Arcadia].[dbo].[SkillResource] by using:
Code:
SELECT * FROM [Arcadia].[dbo].[SkillResource] WHERE (id = 6010)
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Start the server and have fun. I entered 600 seonds:
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