Please help me, when I restart it all green but are swept out after the Session paused and stopped all.
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
Quote:
2011-07-19 00:07:10 PS_DBAGENT__system log start (DBAgent01)
2011-07-19 00:07:27 DB gamedata connect error
2011-07-19 00:07:27 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
2011-07-19 00:07:27 DBKillCountSave db alloc failed
2011-07-19 00:07:27 SAVE kill count ERROR
2011-07-19 00:07:27 CKeepObeliskMgr::DBSave db alloc failed
2011-07-19 00:07:27 SAVE g_KeepObeliskMgr ERROR
2011-07-19 00:07:27 GuildMgrSave::DBSave db alloc failed
2011-07-19 00:07:27 SAVE g_GuildMgrSave ERROR
2011-07-19 00:07:27 PS_DBAGENT__system log end (DBAgent01)
2011-07-19 00:07:27 3 1 SService::ServiceCtrlDispatcher(): service shutdown
Quote:
2011-07-19 00:07:10 PS_GAMELOG__system log start (GameLog01)
2011-07-19 00:07:25 DB gamelog connect error
2011-07-19 00:07:25 init db error
2011-07-19 00:07:25 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
2011-07-19 00:07:25 PS_GAMELOG__system log end (GameLog01)
2011-07-19 00:07:25 3 1 SService::ServiceCtrlDispatcher(): service shutdown
Quote:
2011-07-18 23:54:40 PS_SESSION__system log start (Session)
2011-07-18 23:54:41 userlog connect failed
2011-07-18 23:54:41 initserver() failed
2011-07-18 23:54:41 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
2011-07-18 23:54:41 PS_SESSION__system log end (Session)
2011-07-18 23:54:41 3 1 SService::ServiceCtrlDispatcher(): service shutdown
Quote:
2011-07-18 23:54:40 PS_GAME__system log start (Game01) [KR]
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/sorp1
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/croco1
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/croco2
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/Troll1
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/Spink1
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/GoldenPig
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/Sorp3
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/SorpNamed1
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/SorpNamed2
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/Sorp2
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/CrocoNamed1
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/CrocoNamed2
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/CrocoNamed3
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/OrcNamed1
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/OrcNamed2
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/OrcNamed3
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/TrollNamed1
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/HellTouthNamed1
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/Deinos
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/Parridalis
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/Alcarian
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/ZinAlcaria
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/Belizabeth
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/Kirhiross
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/CrypticOne
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/Haruhion
2011-07-18 23:54:40 Loaded Behavior In Factory : data/ai/Freezing
2011-07-18 23:54:56 DB gamedef connect error
2011-07-18 23:54:56 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
2011-07-18 23:54:56 Call save all waiting...
2011-07-18 23:54:56 Call save all failed dbagent disconnected(user count = 0)...
2011-07-18 23:54:56 server shutdown Connection INFO : T=000:00:00:000, NumC=0,CMin=0,CMax=0,CAvg=0.00, CAva=0,CReq=0,CCnt=0,DCCnt=0, CTimeT=000:00:00:000,CTimeAvg=000:00:00:000, RBT=0,RBS=0,RBSC=0,SBT=0,SBS=0,SBSC=0
2011-07-18 23:54:56 Save Shaiya.SData 0
2011-07-18 23:54:56 PS_GAME__system log end (Game01)
2011-07-18 23:54:56 3 1 SService::ServiceCtrlDispatcher(): service shutdown