Hello i need to know what is de best way to detect when a funciton gets called inside the game client is there a better way than using detour, hope for answers thanks
Yarr, cuz monitoring every threadstack wont hurt performance? :DQuote:
Breakpoints and VEH Hooks are good alternatives. But i don't recommend to use it on often called functions, cuz it can cause a huge performance lack. Rather make your detour undetected.
Edit: You can also check the stack if you just want to know whether it was called :rolleyes: