Make a good Co private server?

04/29/2008 06:04 yourworstnightmare#1
ok i like one source of my server but i cant figure out how to "compile" with another server source to get it to work with patch 5011 can anybody help me make these work guides at bottom THESE R NOT MY GUIDES AND IF THEIR NOT SUPPOSED TO B HERE FEEL GLAD TO EDIT and pm me if further information is needed just tryin to see maybe if theres a good server that could b worked our to our advantage, cuz im kinda new to this coding stuff ive made a few testing servers and messing around with all the stuff and so far ive made pretty good success but still cant help but feel there could easily b more

The MAIN Server
[Only registered and activated users can see links. Click Here To Register...]

The patch 5011 server
[Only registered and activated users can see links. Click Here To Register...]

conquer contents needed to play with patch 5011
[Only registered and activated users can see links. Click Here To Register...]



FOR PATCH 5011 VERSION
Extrat Conque.exe and Dlls into the conquer folder (with all patchs up to 5011)
and startup the server (is the same of COFuture to startup)
AUTHPORT = 9958
GAMEPORT = 5816

MySQL version : 5.0
Dabase Name: conquer_server
username: root
password: conquer


Quote:
Working List:
Create Character
Login
Jump
Walk/Run
Chat
Whisper Working
Monster added
Some Commands added
Action added
Attack
Revive implemented

OTHER PREFERED VERSION OF SERVER
This source has fb/ss, scatter, hercules, other sklls are easy to make.
It is very simple to set it up, because it doesnt use any database programs.
The "database" is in ini files. :D
You need an older client to play on this server, for example qonquer client.

You can create accounts with the program i added in the folder, but you have to figure out yourself how to make a register page n stuff.
Oh and don't mind the XYNet server system taken from coemu. :D

Im writing a new source which uses mysql and not XYNetShit for for server system, which im not releasing. :P

Adding mobs - its easy, theres an example already, look TheDB.cs for more info about it.
I took npcs directly from coemu source, so there are most of the npcs who do nothing lol.
Note that players will not be automaticly saved if you close the server in the middle of playing.

Ok here are the server files:
Send big files the easy way. Files too large for email attachments? No problem!

Commands:

/level <x>
/job <x>
/prof <"Weapon type"> <level>
/item <"Item name"> <quality> <plus> <bless> <enchant> <gem 1> <gem 2>
(For example /item KingsClub 7 5 3 234 13 13 gives you lvl 130 super +5 2 soc(sdg x2 ) -7% bless enchanted - 234 club.)

/scroll <"town">
(tc, bi, pc, am, ma, mc, dc, arena)

/dc
/hp
(Fills your hp, reusable after 1 minute)
/effect <"name">
/save
08/02/2009 20:56 happyguy18#2
thx i just needed the coserver.rar thing