if (HideWeapon==1)
{
*(float*)( ADR_HideMe) = 0;
}
else
{
*(float*)(ADR_HideMe) = 1.5e1;
}
Addy = 0x0098CEC0
[FONT="Arial Black"][COLOR="Red"]
Press Thanks :)
{
*(float*)( ADR_HideMe) = 0;
}
else
{
*(float*)(ADR_HideMe) = 1.5e1;
}
Addy = 0x0098CEC0
[FONT="Arial Black"][COLOR="Red"]
Press Thanks :)