CE and pointers' adress

07/13/2011 16:24 Groutch#1
Hi, I'm new here, but I would like to know if it was possible to use Cheat Engine to find pointer's adress of the player's life and mob's life.
I followed
But when i'm at the step at 1:10, I get the message : "This will attach the debbuger of cheat engin to the current process" and the game crashes after 10-15 sec...
I think it's because of Hackshield
So I was wondering if there was a way to find these adresses...
I already made a working bot using a macro program, but I want it to read the info from memory instead of using pixel colors. (to get rid of OS version, game resolution, window position etc...)
Please answer me in english (or in german easily translatable with google xD)(or in french would be great too xD)
07/13/2011 17:45 werzuklop#2
btw... You know that you're in the florensia section? The vid you posted is definitely from any other game... Or do you want to do the same thing as shown there just with florensia?

btt: you're right, if you use ce on florensia then it crashes in a few seconds ;)
07/13/2011 18:22 werzuklop#3
oh yes, i understood why you'd prefer the life over memory version but without a hs bypass (which doesn't exist in public - i guess you already know that^^) it won't be possible if i'm right informed :x
07/13/2011 19:37 meak1#4
1. Place the FlorensiaEN.exe in ur Bin folder
2. Start FlorensiaEN.exe
3. Search ur Addresses, make pointer add it in ur Source
4. Hf

But make sure u not overwrite an FlorensiaEN.exe, make a copy if u have.

(5). Not 100% sure if the .exe still works
07/13/2011 20:22 meak1#5
i know but it worked after those updates fine =P

because it was the file before they added again the hackshield ^^
It worked after the update where they added the hackshield again
07/13/2011 20:36 meak1#6
i can look later to make an comfortable florensiaEN.exe for CE^^