Idea for Metdove

04/20/2008 22:51 slayercortex#1
So Ive been reading through the different theories on how people are attempting to make an edit to the monster file that controls the size of the meteor doves and that there are 2 entries for the metdove. 1 entry affects the doves the other doesn't... blah blah blah.. ok I have not seen anything like this yet but i am sure some of Epvp's programmers can make something like this if they think it would be possible... make a program that scans the values for the damage you do when you scatter and have it somehow alert you when you scatter and do damage much lower than the average amount you do to targets, because if you just run around scattering you find the metdove easy because you do much lower damage to it...so having someway to alert you when you do much lower damage might be a way to solve the met dove problem? I don't know you guys let me know what you think...
04/20/2008 23:55 Hiyoal#2
This wont work due to the fact that damage points are unreadable in memory and that packet filtering for this would be extremely hard due to the fact that damage data is not just pure numbers such as 1029. It would be just like your normal exp, which is recorded as a HUGE number: 1.204950285820938928039858029859028390283902839028 .

Sorry :(
Hiyoal
04/21/2008 00:17 slayercortex#3
Quote:
Originally Posted by hiyoal View Post
This wont work due to the fact that damage points are unreadable in memory and that packet filtering for this would be extremely hard due to the fact that damage data is not just pure numbers such as 1029. It would be just like your normal exp, which is recorded as a HUGE number: 1.204950285820938928039858029859028390283902839028 .

Sorry :(
Hiyoal
Darn >< oh well it was worth a shot ;D
04/21/2008 08:20 Hiyoal#4
;)