I would like to know where I change the map to the character when he was born and raised, WISH to put it to select and take only ARDECA. Not Braiken loa and someone can help.
Thanks!!!:confused:
Thanks!!!:confused:
Quote:
you mean the startpoints, so all Chars st
art in Ardeca and not in loa or Braiken ?
After Hours of searching in all Files (Client & Server)
i found it finally :D
In the Database !!
DB: [character]
File: char_mappos.dbo
I edited the database table to these Rows here:
mapIndex,line_no,wPosX,wPosY,wRetPosX,wRetPosY,wMa pIndex,wRetMapIndex,byDirection,byRetDirection,ipt _time
0,1,444,90,444,90,150,150,0,0,2008-05-31 01:13:15.060000000
0,2,444,90,444,90,150,150,0,0,2008-05-31 01:13:15.060000000
0,3,444,90,444,90,150,150,0,0,2008-05-31 01:13:15.060000000
7,1,444,90,444,90,150,150,0,0,2008-05-31 01:13:15.060000000
7,2,444,90,444,90,150,150,0,0,2008-05-31 01:13:15.060000000
7,3,444,90,444,90,150,150,0,0,2008-05-31 01:13:15.060000000
All New Chars start now in Ardeca (like in Global DK or KR DK, im not sure)
!!!!!Works 100%!!!!!!
But you still have to change the texture and you have to remove the Button
for the 2nd StartPoint Choice , But doesn t matter if you choose Braiken or Loa
as startpoint, all 2 Buttons let you start in Ardeca
I just added on all 2 Buttons the Ardeca Image :D
File in data/texture/ui/game/character/character_new002.dds
(The white part of the picture is invisible ingame !!)
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But you can also remove 1 Button and move the Remaining Button to the middle,
by changing the txt file in the script folder,but i was too lazy to do that :-p