Fixed - The reason it wasn't working is because when I debugged for the first time, I didn't wait for it to convert to the smaps. I thank Gregory for that.
Thanks, I may try that. However, Kinshi's is set to work with 4.0 framework, I use 3.5 (C# 2008).Quote:
You cant get rid of it from the .dll, you could modify the gamemap.dat to remove the entries for the invalid maps perhaps, depends how important they are, you might not be able to use them in the client anyway.
The other option is to download the fusion origins source which has a slightly older version of the loader i believe and then customise the loader to work how you want, or use Kinshi's loader, i believe its as efficient and possible doesnt have these console outputs.