yo leute :)
hat viell jmd die id von grizzly?
bzw assranke?
wäre dankbar für jede hilfe =)
hat viell jmd die id von grizzly?
bzw assranke?
wäre dankbar für jede hilfe =)
/** * This file was written by [Only registered and activated users can see links. Click Here To Register...] * Check the programming section for updates and further scripts * Last Update: 02/09/2011 */ //------------------------------------------------------------------------------ // Miscellaneous //------------------------------------------------------------------------------ const MWS_ATTACK = 0; const MWS_KICK = 1; const MWS_THROW = 2; const MWS_LEFT_HAND_THROW = 4; const MWS_LEFT_HAND_SWING = 5; const MWS_SCROLL_OF_IDENTIFY = 217; const MWS_TOME_OF_IDENTIFY = 218; const MWS_SCROLL_OF_TOWN_PORTAL = 219; const MWS_TOME_OF_TOWN_PORTAL = 220; //------------------------------------------------------------------------------ // Amazon //------------------------------------------------------------------------------ // Javelin and Spear Skills const MWS_JAB = 10; const MWS_POWER_STRIKE = 14; const MWS_POISON_JAVELIN = 15; const MWS_IMPALE = 19; const MWS_LIGHTNING_BOLT = 20; const MWS_CHARGED_STRIKE = 24; const MWS_PLAGUE_JAVELIN = 25; const MWS_FEND = 30; const MWS_LIGHTNING_STRIKE = 34; const MWS_LIGHTNING_FURY = 35; // Passive and Magic Skills const MWS_INNER_SIGHT = 8; const MWS_CRITICAL_STRIKE = 9; const MWS_DODGE = 13; const MWS_SLOW_MISSILES = 17; const MWS_AVOID = 18; const MWS_PENETRATE = 23; const MWS_DECOY = 28; const MWS_EVADE = 29; const MWS_VALKYRIE = 32; const MWS_PIERCE = 33; // Bow and Crossbow Skills const MWS_MAGIC_ARROW = 6; const MWS_FIRE_ARROW = 7; const MWS_COLD_ARROW = 11; const MWS_MULTIPLE_SHOT = 12; const MWS_EXPLODING_ARROW = 16; const MWS_ICE_ARROW = 21; const MWS_GUIDED_ARROW = 22; const MWS_STRAFE = 26; const MWS_IMMOLATION_ARROW = 27; const MWS_FREEZING_ARROW = 31; //------------------------------------------------------------------------------ // Sorceress //------------------------------------------------------------------------------ // Cold Spells const MWS_ICE_BOLT = 39; const MWS_FROZEN_ARMOR = 40; const MWS_FROST_NOVA = 44; const MWS_ICE_BLAST = 45; const MWS_SHIVER_ARMOR = 50; const MWS_GLACIAL_SPIKE = 55; const MWS_BLIZZARD = 59; const MWS_CHILLING_ARMOR = 60; const MWS_FROZEN_ORB = 64; const MWS_COLD_MASTERY = 65; // Lightning Spells const MWS_CHARGED_BOLT = 38; const MWS_STATIC_FIELD = 42; const MWS_TELEKINESIS = 43; const MWS_NOVA = 48; const MWS_LIGHTNING = 49; const MWS_CHAIN_LIGHTNING = 53; const MWS_TELEPORT = 54; const MWS_THUNDER_STORM = 57; const MWS_ENERGY_SHIELD = 58; const MWS_LIGHTNING_MASTERY = 63; // Fire Spells const MWS_FIRE_BOLT = 36; const MWS_WARMTH = 37; const MWS_INFERNO = 41; const MWS_BLAZE = 46; const MWS_FIRE_BALL = 47; const MWS_FIRE_WALL = 51; const MWS_ENCHANT = 52; const MWS_METEOR = 56; const MWS_FIRE_MASTERY = 61; const MWS_HYDRA = 62; //------------------------------------------------------------------------------ // Necromancer //------------------------------------------------------------------------------ // Summoning Spells const MWS_SKELETON_MASTERY = 69; const MWS_RAISE_SKELETON = 70; const MWS_CLAY_GOLEM = 75; const MWS_GOLEM_MASTERY = 79; const MWS_RAISE_SKELETAL_MAGE = 80; const MWS_BLOOD_GOLEM = 85; const MWS_SUMMON_RESIST = 89; const MWS_IRON_GOLEM = 90; const MWS_FIRE_GOLEM = 94; const MWS_REVIVE = 95; // Poison and Bone Spells const MWS_TEETH = 67; const MWS_BONE_ARMOR = 68; const MWS_POISON_DAGGER = 73; const MWS_CORPSE_EXPLOSION = 74; const MWS_BONE_WALL = 78; const MWS_POISON_EXPLOSION = 83; const MWS_BONE_SPEAR = 84; const MWS_BONE_PRISON = 88; const MWS_POISON_NOVA = 92; const MWS_BONE_SPIRIT = 93; // Curses const MWS_AMPLIFY_DAMAGE = 66; const MWS_DIM_VISION = 71; const MWS_WEAKEN = 72; const MWS_IRON_MAIDEN = 76; const MWS_TERROR = 77; const MWS_CONFUSE = 81; const MWS_LIFE_TAP = 82; const MWS_ATTRACT = 86; const MWS_DECREPIFY = 87; const MWS_LOWER_RESIST = 91; //------------------------------------------------------------------------------ // Paladin //------------------------------------------------------------------------------ // Defensive Auras const MWS_PRAYER = 99; const MWS_RESIST_FIRE = 100; const MWS_DEFIANCE = 104; const MWS_RESIST_COLD = 105; const MWS_CLEANSING = 109; const MWS_RESIST_LIGHTNING = 110; const MWS_VIGOR = 115; const MWS_MEDITATION = 120; const MWS_REDEMPTION = 124; const MWS_SALVATION = 125; // Offensive Auras const MWS_MIGHT = 98; const MWS_HOLY_FIRE = 102; const MWS_THORNS = 103; const MWS_BLESSED_AIM = 108; const MWS_CONCENTRATION = 113; const MWS_HOLY_FREEZE = 114; const MWS_HOLY_SHOCK = 118; const MWS_SANCTUARY = 119; const MWS_FANATICISM = 122; const MWS_CONVICTION = 123; // Combat Skills const MWS_SACRIFICE = 96; const MWS_SMITE = 97; const MWS_HOLY_BOLT = 101; const MWS_ZEAL = 106; const MWS_CHARGE = 107; const MWS_VENGEANCE = 111; const MWS_BLESSED_HAMMER = 112; const MWS_CONVERSION = 116; const MWS_HOLY_SHIELD = 117; const MWS_FIST_OF_THE_HEAVENS = 121; //------------------------------------------------------------------------------ // Barbarian //------------------------------------------------------------------------------ // Warcries const MWS_HOWL = 130; const MWS_FIND_POTION = 131; const MWS_TAUNT = 137; const MWS_SHOUT = 138; const MWS_FIND_ITEM = 142; const MWS_BATTLE_CRY = 146; const MWS_BATTLE_ORDERS = 149; const MWS_GRIM_WARD = 150; const MWS_WAR_CRY = 154; const MWS_BATTLE_COMMAND = 155; // Combat Masteries const MWS_SWORD_MASTERY = 127; const MWS_AXE_MASTERY = 128; const MWS_MACE_MASTERY = 129; const MWS_POLE_ARM_MASTERY = 134; const MWS_THROWING_MASTERY = 135; const MWS_SPEAR_MASTERY = 136; const MWS_INCREASED_STAMINA = 141; const MWS_IRON_SKIN = 145; const MWS_INCREASED_SPEED = 148; const MWS_NATURAL_RESISTANCE = 153; // Combat Skills const MWS_BASH = 126; const MWS_LEAP = 132; const MWS_DOUBLE_SWING = 133; const MWS_STUN = 139; const MWS_DOUBLE_THROW = 140; const MWS_LEAP_ATTACK = 143; const MWS_CONCENTRATE = 144; const MWS_FRENZY = 147; const MWS_WHIRLWIND = 151; const MWS_BERSERK = 152; //------------------------------------------------------------------------------ // Druid //------------------------------------------------------------------------------ // Elemental const MWS_FIRESTORM = 225; const MWS_MOLTEN_BOULDER = 229; const MWS_ARCTIC_BLAST = 230; const MWS_FISSURE = 234; const MWS_CYCLONE_ARMOR = 235; const MWS_TWISTER = 240; const MWS_VOLCANO = 244; const MWS_TORNADO = 245; const MWS_ARMAGEDDON = 249; const MWS_HURRICANE = 250; // Shape Shifting const MWS_WEARWOLF = 223; const MWS_LYCANTHROPY = 224; const MWS_WEARBEAR = 228; const MWS_FERAL_RAGE = 232; const MWS_MAUL = 233; const MWS_RABIES = 238; const MWS_FIRE_CLAWS = 239; const MWS_HUNGER = 242; const MWS_SHOCK_WAVE = 243; const MWS_FURY = 248; // Summoning const MWS_RAVEN = 221; const MWS_POISON_CREEPER = 222; const MWS_OAK_SAGE = 226; const MWS_SUMMON_SPIRIT_WOLF = 227; const MWS_CARRION_VINE = 231; const MWS_HEART_OF_WOLVERINE = 236; const MWS_SUMMON_DIRE_WOLF = 237; const MWS_SOLAR_CREEPER = 241; const MWS_SPIRIT_OF_BARBS = 246; const MWS_SUMMON_GRIZZLY = 247; //------------------------------------------------------------------------------ // Assassin //------------------------------------------------------------------------------ // Martial Arts const MWS_TIGER_STRIKE = 254; const MWS_DRAGON_TALON = 255; const MWS_FISTS_OF_FIRE = 259; const MWS_DRAGON_CLAW = 260; const MWS_COBRA_STRIKE = 265; const MWS_CLAWS_OF_THUNDER = 269; const MWS_DRAGON_TAIL = 270; const MWS_BLADES_OF_ICE = 274; const MWS_DRAGON_FLIGHT = 275; const MWS_PHOENIX_STRIKE = 280; // Shadow Disciplines const MWS_CLAW_MASTERY = 252; const MWS_PSYCHIC_HAMMER = 253; const MWS_BURST_OF_SPEED = 258; const MWS_WEAPON_BLOCK = 263; const MWS_CLOAK_OF_SHADOWS = 264; const MWS_FADE = 267; const MWS_SHADOW_WARRIOR = 268; const MWS_MIND_BLAST = 273; const MWS_VENOM = 278; const MWS_SHADOW_MASTER = 279; // Traps const MWS_FIRE_BLAST = 251; const MWS_SHOCK_WEB = 256; const MWS_BLADE_SENTINEL = 257; const MWS_CHARGED_BOLT_SENTRY = 261; const MWS_WAKE_OF_FIRE = 262; const MWS_BLADE_FURY = 266; const MWS_LIGHTNING_SENTRY = 271; const MWS_WAKE_OF_INFERNO = 272; const MWS_DEATH_SENTRY = 276; const MWS_BLADE_SHIELD = 277;