#include <windows.h>
#include <stdio.h>
#define ADR_PLAYERPOINTER 0x00
#define ADR_SERVERPOINTER 0x00
#define OFS_PREMIUM1 0x00
#define OFS_PREMIUM2 0x00
#define OFS_X 0x00
#define OFS_Y 0x00
#define OFS_Z 0x00
#define ADR_ADMIN_WARNING 0x00
#define ADR_NFD 0x00
#define ADR_GLASSWALLS 0x00
#define ADR_FAST_REPAIR 0x00
#define ADR_FAST_HEATLH 0x00
#define ADR_FAST_AMMO 0x00
#define ADR_FAST_FLAG 0x00
#define ADR_EXTRA_AMMO_1 0x00
#define ADR_EXTRA_AMMO_2 0x00
float posiX;
float posiY;
float posiZ;
void platinum ()
{
DWORD dwSrvrPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwSrvrPtr != 0)
{
*(long*)(dwSrvrPtr+OFS_PREMIUM1) = 4, 10;
{
*(float*)(dwSrvrPtr+OFS_PREMIUM2) = 1, 1;
}}}
void gmwarning()
{
char *gmname=(char*)(ADR_ADMIN_WARNING);
if (strlen(gmname)>2)
{
ExitProcess(0);
}
}
void NFD()
{
*(int*)ADR_NFD = -25000;
}
void Glasswalls ()
{
*(int*)ADR_GLASSWALLS = 4;
}
void FastAll ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)ADR_FAST_REPAIR = 10.0f;
*(float*)ADR_FAST_HEATLH = 5.0f;
*(float*)ADR_FAST_FLAG = 10.0f;
*(float*)ADR_FAST_AMMO = 5.0f;
}}
void ExtraAmmo ()
{
*(int*)(ADR_EXTRA_AMMO_1) = 1;
}
void ExtraAmmo2 ()
{
*(int*)(ADR_EXTRA_AMMO_2) = 1;
}
void Hacks()
{
for(;; )
{
platinum();
gmwarning();
NFD();
Glasswalls();
FastAll();
ExtraAmmo();
ExtraAmmo2();
}
}
BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Hacks , 0, 0, 0);
break;
case 2:
break;
}
return TRUE;
}
Viel Spaß mit dem Code.[Der Code wurde nicht getestet]
#include <stdio.h>
#define ADR_PLAYERPOINTER 0x00
#define ADR_SERVERPOINTER 0x00
#define OFS_PREMIUM1 0x00
#define OFS_PREMIUM2 0x00
#define OFS_X 0x00
#define OFS_Y 0x00
#define OFS_Z 0x00
#define ADR_ADMIN_WARNING 0x00
#define ADR_NFD 0x00
#define ADR_GLASSWALLS 0x00
#define ADR_FAST_REPAIR 0x00
#define ADR_FAST_HEATLH 0x00
#define ADR_FAST_AMMO 0x00
#define ADR_FAST_FLAG 0x00
#define ADR_EXTRA_AMMO_1 0x00
#define ADR_EXTRA_AMMO_2 0x00
float posiX;
float posiY;
float posiZ;
void platinum ()
{
DWORD dwSrvrPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwSrvrPtr != 0)
{
*(long*)(dwSrvrPtr+OFS_PREMIUM1) = 4, 10;
{
*(float*)(dwSrvrPtr+OFS_PREMIUM2) = 1, 1;
}}}
void gmwarning()
{
char *gmname=(char*)(ADR_ADMIN_WARNING);
if (strlen(gmname)>2)
{
ExitProcess(0);
}
}
void NFD()
{
*(int*)ADR_NFD = -25000;
}
void Glasswalls ()
{
*(int*)ADR_GLASSWALLS = 4;
}
void FastAll ()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)ADR_FAST_REPAIR = 10.0f;
*(float*)ADR_FAST_HEATLH = 5.0f;
*(float*)ADR_FAST_FLAG = 10.0f;
*(float*)ADR_FAST_AMMO = 5.0f;
}}
void ExtraAmmo ()
{
*(int*)(ADR_EXTRA_AMMO_1) = 1;
}
void ExtraAmmo2 ()
{
*(int*)(ADR_EXTRA_AMMO_2) = 1;
}
void Hacks()
{
for(;; )
{
platinum();
gmwarning();
NFD();
Glasswalls();
FastAll();
ExtraAmmo();
ExtraAmmo2();
}
}
BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Hacks , 0, 0, 0);
break;
case 2:
break;
}
return TRUE;
}
Viel Spaß mit dem Code.[Der Code wurde nicht getestet]