Bypass?

06/07/2011 12:28 SharinganItachi#1
anyone have the latest / safe / workable bypass for hero online?

-thnaks
06/07/2011 16:37 karraksc#2
Quote:
Originally Posted by SharinganItachi View Post
anyone have the latest / safe / workable bypass for hero online?

-thnaks
There are several projects being worked on, at various stages of development. What are you wanting to have accomplished? Ax5 is working on a few ideas, Schlat as well when his schedule permits, I'm working on Hellfire tho I'm about to the point of redoing several sections to smooth them out.

What ideas are you thinking about when you ask about a "bypass"?
06/07/2011 17:05 SharinganItachi#3
well i planning to try CE out , that why i am looking for bypass ^_^

though i'm not sure if it will work but just feel like trying.
06/07/2011 18:35 mentoru#4
Even if you get a bypass most of the things are server side .
06/07/2011 18:56 SharinganItachi#5
i dunno <_< just want to try it out lol
06/07/2011 23:17 karraksc#6
Quote:
Originally Posted by SharinganItachi View Post
i dunno <_< just want to try it out lol
Well, as a project for starting out, try finding the pointers for the HP and CHI. Find the values first, then try to locate the low-memory pointer that points to it. Also, look for some of Schlats code samples he released last year. Look over how he accessed the games memory using the pointer info from CE.
06/08/2011 13:03 SharinganItachi#7
Quote:
Originally Posted by karraksc View Post
Well, as a project for starting out, try finding the pointers for the HP and CHI. Find the values first, then try to locate the low-memory pointer that points to it. Also, look for some of Schlats code samples he released last year. Look over how he accessed the games memory using the pointer info from CE.
do you mind linking it to me ?
06/08/2011 15:04 mentoru#8
Quote:
Originally Posted by karraksc View Post
Well, as a project for starting out, try finding the pointers for the HP and CHI. Find the values first, then try to locate the low-memory pointer that points to it. Also, look for some of Schlats code samples he released last year. Look over how he accessed the games memory using the pointer info from CE.
He wants to use , to hack the values , not use the pointers for a bot project :)
PS: As i said , most of the things are servers side , also tried to mod the HP once , but is only visual cuz you modify the client not the server values , so for ex: you mod you hp to 10.000 when your actual HP is 3500 , so you see that you got 10k HP but if you get more than 3500 dmg , you die cuz the values are servers side :)
06/08/2011 17:15 SharinganItachi#9
well no harm trying it out... :)

which is why i looking for a bypass