Has anyone ever..

03/18/2008 20:31 VietBoiHiep#1
thought of making a teleport hack? I know you all are a bunch of botheads (haha, get it? ;)), but it seems like a teleport hack wouldn't be hard to make.


I mean all it is is:
- Find X coord for tele spot
- Find Y coord for tele spot
- Save .CT


right? The only thing I see wrong with it is, how would I be able to make that public if all I have are the addresses? The value of the address is really what matters, and freezing it won't do you any good, even with a bypass.


================================================== ============================

Or how about unlimited potions? I've done the simple "scan for amt of potions, eat potion, scan again, eat, scan, eat scan" until I've got an address. But I've noticed that even if I freeze it, or put it at 999 (haven't tried a four-digit number o_O), the auto-MPpot detects your REAL number of potions.

I've also noticed, from this cheap method, that the address really isn't specified to ONE pot, or even one inventory slot. It seems that every time I have to relog I get a new inventory slot with 999 potions. Oddly enough, the return cores do not do this.

And again.. I noticed that as long as you have 999 potions registered in your inventory (through modification, naturally), you can use them at will. So even if you had "zero" pots, you could still use the "non-existant" pots, though if you use them in too quick of a succession, you DC with that classic error.




Suggestions? Flames (preferably not. ;))?


Please don't reply if you don't even know what I'm talking about.

Note* I play in NA Cabal.
03/18/2008 21:30 Xanward#2
Doesnt work.
03/18/2008 22:49 o0gobi0o#3
teleport hack possible ( Memory or Packets )
unlimited potions possible ( Packets )
03/18/2008 23:12 VietBoiHiep#4
Well yeah it doesn't work.



But has anyone ever tried it? Like as in, do they have any light to shed on which ways can't be done (even though I've figured out every way that can't be done by now. xD). Packet editing is really stupid, it makes things too easy. I'd rather do it in a CE.
03/19/2008 18:32 Izeliae#5
i've tried it, one of the first things i did.
teleporting dcs very very quickly (if you go more than half a screen, through just about any obstacles, town teleporting works well but... its TOWN so people will report you)
if you try to enable the gps warp that disconnects you when you see the loading screen (no you dont warp, it just kicks you)

unlimited potions is a no no, 99% of item interaction is based on the server, not you. (it might be possible to heal without using a potion though, while playing with the heal routine i managed to accidentally heal myself and didnt use a potion, havent been able to replicate it.. then again the off chance that the 1 FS in the server ran by and healed me at the exact time i was alt-tabbed viewing the memory XD, no idea my sound was off)

there is an easier way to "teleport" per say but its easily banned for.
edit:
to the guy saying unlimited potions is possible via packets - if its possible with packets its possible with memory >.> memory creates the packet in the first place. its just generally easier to isolate a packet.
03/19/2008 20:08 Xanward#6
Quote:
Originally Posted by o0gobi0o View Post
teleport hack possible ( Memory or Packets )
unlimited potions possible ( Packets )
Dude, you cant make a teleport hack with memory
and the pots..lawl, the server says your client how many pots u got, not vice versa.

Only teleport hack u can do is a map hack. Used it for a long time, lvl 1 in mf nice
03/19/2008 20:33 Izeliae#7
xanward, why do you say you cant? its very easy to do in memory >.>
i changed the warpgate destination to take me to tower of the dead in beta using memory... it worked and i died quickly at lvl 6 XD doesnt work anymore.
03/20/2008 01:18 VietBoiHiep#8
Well, I actually have found a way to use unlimited potions, but it's no good since you can DC pretty easily. (It disconnects if you use them too quickly) It's only in the inventory, so it's not very helpful.

There's no need for me to only teleport half a screen, I've got a speedhack that'll work just fine for moving speedily around a map. It'd just be nice to teleport to other maps, or just enter a coordinate in and be able to jump there.

If we had an .ebm file opener/saver then all of this would easily be possible. All I'd have to do is find a few things, put a simple code together, and test it out a few times, not hard. You could heal with a hotkey, no need for potions, I'd probably have a bunch of spawn points around the map, etc etc.

Has anyone played around with the death-spawn points? They jump around in town a little bit, I've noticed. What if we were to reroute those? That'd do a few good things, as long as we're able to get rid of the reaper impairment. (Talk about teleport with Auto-MP/HP heal! x])
03/20/2008 01:28 Xanward#9
Quote:
Originally Posted by Izeliae View Post
xanward, why do you say you cant? its very easy to do in memory >.>
i changed the warpgate destination to take me to tower of the dead in beta using memory... it worked and i died quickly at lvl 6 XD doesnt work anymore.
Read again, slowly and tell me if i said that its possible with MAPS not position on maps.
03/20/2008 01:37 VietBoiHiep#10
Ahh, alright. But I don't care to go through a warpgate everytime I want to change my destination. Is there a way to set the destination of a return stone, through memory of course. Has anyone tried that?
03/20/2008 01:55 Izeliae#11
Quote:
Originally Posted by Xanward View Post
Read again, slowly and tell me if i said that its possible with MAPS not position on maps.
you just said you cant make a teleport hack w/ memory.
03/20/2008 10:20 VietBoiHiep#12
Then.. how do you make a teleport hack?
03/20/2008 10:34 jack1001#13
why?
03/20/2008 16:43 Xanward#14
I just said you can't make a teleport hack in the way he said. He was thinking about you search for x/y change them and WHOP ur there.
03/20/2008 20:03 Izeliae#15
well you technically can, but it will disconnect you, and it wont jump maps.