Hello Guys and Gals!
Im working on a PWI ad-on (Managed c++) that will auto set the camera view behind the player. So that whenever you make a turn, you will always look "forward". (like dragging the rightmousebutton, or like using [a] and [d] when enabled in the game menu[u])
Using Cheat Engine i have located the variable for the camera view.
North = 0 to 360, clockwise. Look for a 'float' value type.
(tip: use 'Freeze/unfreeze minimap' and look for 'in between' values!)
The problem i have is: I CAN NOT FINE THE POINTER(S) !?!?!?!?!
(pointer offsets)
ANYbody pls come up with something...... :rolleyes:
Gr. the Dutchman
Im working on a PWI ad-on (Managed c++) that will auto set the camera view behind the player. So that whenever you make a turn, you will always look "forward". (like dragging the rightmousebutton, or like using [a] and [d] when enabled in the game menu[u])
Using Cheat Engine i have located the variable for the camera view.
North = 0 to 360, clockwise. Look for a 'float' value type.
(tip: use 'Freeze/unfreeze minimap' and look for 'in between' values!)
The problem i have is: I CAN NOT FINE THE POINTER(S) !?!?!?!?!
(pointer offsets)
ANYbody pls come up with something...... :rolleyes:
Gr. the Dutchman