cq_action Timers Code not working

05/16/2011 05:10 shadowkiller990#1
dose this look right

Code:
660000000 	660000005 	660000011	123	3	7 00:00 8 23:59
example
7 = sunday
00:00 = Midnight
8 = saturday
23:59 = 11:59pm

123 = CheckTime
3 = inspection week some day time

Please help cant figure this out lol
05/16/2011 05:34 Eurion#2
These time checks always start at 0.

So

0 = Sun
1 = Mon
2 = Tue
3 = Wed
4 = Thur
5 = Fri
6 = Sat

I think thats the order, It may be that 0 is monday, not positive.


*Edit*
Just tested and yes, it starts with 0 being Sunday.
05/16/2011 21:44 magewarior2#3
for in the future


i give you here something of my collection

ACTION_CHKTIME = 123:
Code:
TYPE:
       0 - check the details of the current server time "%year-%month-%day %hour:%min %y-%m-%d %h:%min"; (Param example: 2010-01-15 00:00 2011-02-23 23:59)
       1 - check in one day time "%month-%day %hour:%min %month-%day %hour:%min", (param example: 10-31 00:00 11-9 23:59)
       2 - to check the time on the month "%day-in-the-month %hour:%min %day-in-the-month %hour:%min", (1 00:00 1 23:59) (%day-in-the-month must be the same)
       3 - check  days "%opt %hour:%min %opt %hour:%min", (0 00:00 6 23:59) (%opt may be diffrend)
// %opt = 0-sunday; 1-Monday; 2-thusday;.... 6-saturday;
       4 - to check on time "%hour:%min %hour:%min", (21:10 21:12) 
       5 - check the hours "%min:%min"(the first few minutes of each hour in the end a few minutes) (25 35 = aloud between 25/ and 35 minutes of each hour)
:bandit:

if you stick to those rule`s it must always work =-)
05/18/2011 19:43 mokhtar86#4
hi guys
are you talking about time in server time over the mini map in the game
05/18/2011 21:05 magewarior2#5
Quote:
Originally Posted by mokhtar86 View Post
hi guys
are you talking about time in server time over the mini map in the game
the servertime of your messageserver (time ingame)