Addys by Geoning 13.05.2011 UPADTE

05/13/2011 19:45 Geoning#1
Code:
//Start addyslogger
//Credits: N1ghtmare
//Author: Geoning
//Date Of Creation AddysLogger: 28-04-2011
//=================== Pointers ===================//
#define ADR_PLAYERPOINTER		0x00C7D840
#define ADR_SERVERPOINTER		0x00B781B8
#define ADR_HEALTHPOINTER		0x00BB43AC
#define ADR_USERPOINTER		0x00C7D88C
#define ADR_BASEPOINTER		0x00BB2818
#define ADR_DEVICEPOINTER		0x00AFDC20
#define ADR_WEAPONPOINTER		0x00A22338
//=================== Base ===================//
#define ADR_WEAPONBASE		0x00B79B14
#define ADR_CLASSBASE			0x00BB43B8
//=================== Offsets ===================//
#define OFS_X					0x00102E4
#define OFS_SLOT1				0x001021A0
#define OFS_SLOT2				0x001021A1
#define OFS_SLOT3				0x001021A2
#define OFS_SLOT4				0x001021A3
#define OFS_SLOT5				0x001021A4
#define OFS_SLOT6				0x001021A5
#define OFS_SLOT7				0x001021A6
#define OFS_SLOT8				0x001021A7
#define OFS_LEVEL				0x0011A288
#define OFS_DINAR				0x0011A298
#define OFS_SUPERMASTER		0x00FCD30
#define OFS_GRAVITY_X			0x00C4A4
#define OFS_GRAVITY_Z			0x00C4A8
#define OFS_GRAVITY_Y			0x00C4AC
#define OFS_PREMIUM1			0x00580
#define OFS_PREMIUM2			0x0057C
#define OFS_STRUCT_SIZE		0x001CF0
#define OFS_SLOTBASE			0x00101000
#define OFS_ROOMMASTER		0x00FD148
#define OFS_INDEX				0x00C490
//=================== Addys ===================//
#define ADR_SPEED				0x00999534
#define ADR_ANGELVIEW			0x00988CC4
#define ADR_STAMINA1			0x009899CC
#define ADR_STAMINA2			0x009899D0
#define ADR_STAMINA3			0x009899D4
#define ADR_FASTAMMO			0x00B01F9C
#define ADR_FASTREPAIR		0x00B01FA4
#define ADR_FASTHEALTH		0x00B01FA0
#define ADR_FASTFLAG			0x00B01FA8
#define ADR_SCOPE				0x00A22140
#define ADR_SCOPESIZE			0x00A22148
#define ADR_GMWARNING			0x00BB4384
#define ADR_NOSPREAD			0x009AEEE0
#define ADR_SUPERNOSPREAD		0x0098BE40
#define ADR_ALWAYCROSS		0x000
#define ADR_FORCEKICK			0x0041054A
#define ADR_CQCPRONE			0x00A22130
#define ADR_ANTIAFKKICK		0x00AFEB00
#define ADR_NOBOUNDS1			0x00B2935C
#define ADR_NOBOUNDS2			0x00B29360
#define ADR_NOBOUNDS3			0x00B29364
#define ADR_CLIPASSAULT		0x00AFEACC
#define ADR_CLIPSNIPER		0x00AFEACD
#define ADR_SNIPER2XPX		0x00AFEACE
#define ADR_ASSAULT2XPX		0x00AFEAD0
#define ADR_BANDAGEPX			0x00AFEAD2
#define ADR_LOGIN				0x00B78230
#define ADR_NICK				0x00B78470
#define ADR_PASSWORD			0x00B78430
#define ADR_FASTLOCKON		0x00AFEAEC
#define ADR_IMDRUNK			0x00B2E180
#define ADR_NOWATER			0x000
#define ADR_NOSPAWNWAIT1		0x00B31FF8
#define ADR_NOSPAWNWAIT2		0x00B31FFC
#define ADR_NOSPAWNWAIT3		0x00B32000
#define ADR_NOSPAWNWAITCQC	0x00A22130
#define ADR_UNLIMITEDADMMO	0x00B36640
#define ADR_HAWKMODE			0x0098B2D0
#define ADR_VIRTUALJUMP		0x00988CC4
#define ADR_BULLETGRAVITY		0x0098BD80
#define ADR_HIDEWEAPONS		0x0098BE18
//=================== Assembler ===================//
#define ASM_STW				0x005CD72B
#define ASM_WTW				0x007F8637
#define ASM_STAMINA5			0x0043B92D
#define ASM_STAMINA10			0x0043B94B
#define ASM_OSSIGEN			0x0051BCFA
#define ASM_QUICKDEFUSE		0x0052744C
#define ASM_QUICKPLANT		0x00528539
#define ASM_RADARGPS			0x005A13C0
#define ASM_AUTOREPAIR		0x00416C81
#define ASM_SUPERNOSPREAD		0x00525496
#define ASM_HEADSHOT1			0x007A3BB3
#define ASM_HEADSHOT2			0x007A3BB9
#define ASM_ESCALATOR1		0x007F9497
#define ASM_ESCALATOR2		0x007F95D4
#define ASM_VEHICLESJUMP1		0x0070FDB5
#define ASM_VEHICLESJUMP2		0x00796B95
#define ASM_VEHICLESJUMP3		0x007F95D4
#define ASM_VEHICLESJUMP4		0x0083CB38
#define ASM_PLANTANYWHERE		0x000
#define ASM_PRONE_CQC			0x0050AB7D
#define ASM_ANTIFLASH			0x0040AFDB
#define ASM_NODELAY			0x00492855
#define ASM_NORELOAD			0x00604F57
#define ASM_ATILLERY1			0x004049F0
#define ASM_ATILLERY2			0x0040F61B
#define ASM_ATILLERY3			0x000
#define ASM_FORCEKICK			0x004FD856
#define ASM_FAKEKICK			0x004719CA
#define ASM_NOVEHICLEOVERHEAT	0x0082E645
#define ASM_INVISIBLEVEHICLE	0x00874F9C
#define ASM_VEHICLENORESTRICTIONS1	0x00477F1F
#define ASM_VEHICLENORESTRICTIONS2	0x004783A4
#define ASM_VEHICLENORESTRICTIONS3	0x00478597
#define ASM_VEHICLENORESTRICTIONS5	0x004784E5
05/13/2011 19:45 johnsie18#2
how to make DLL?
05/13/2011 19:50 _Headsh0t_#3
Bitte Sammelthread benutzen

#closed