Dissconnect

05/02/2011 18:19 w00tare#1
Hey,

I've been trying this now for a few hours, when you enable PM you can use /break. I want to find that sub in assembly to I can find the call it uses to log off then reconstruct the code to disconnect a client.

But I can't seem to find that piece of code, can someone tell me where it it?

Thanks,

w00tare

bumppp still need help with this :S
05/03/2011 20:30 _Emme_#2
Are you saying you want a command to disconnect another player and not yourself? I highly doubt that's possible, what you can do is flood another client with packets so it'll break after a while.
05/03/2011 21:51 IAmHawtness#3
w00tare - your sig is awesome
Emme - I'm pretty sure he just wants to be able to disconnect his own client on command.

Hope this helps (replace &H with 0x if you're using C++):
Code:
Asm
	mov ecx,&H926EC8
	mov eax,&H6AE042
	call eax
	ret
End Asm
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05/04/2011 02:42 Syst3m_W1z4rd#4
Quote:
Originally Posted by EmmeTheCoder View Post
Are you saying you want a command to disconnect another player and not yourself? I highly doubt that's possible, what you can do is flood another client with packets so it'll break after a while.
Aka. A skid booter.
05/04/2011 19:54 w00tare#5
No, I meant when you typ in /break as a PM it calls a sub. My guess is a call to that sub with disconnect you.
05/05/2011 01:06 w00tare#6
Quote:
Originally Posted by Syst3m_W1z4rd View Post
Just enable PM commands.
Lol, ignore that post. The user obviously didn't took the time to read the topic before answering.

Moderator can close this, before more spam posts will be posted.
05/08/2011 19:07 DeathByMoogles#7
Why couldn't you just call Martin's code when it receives the right packet?
05/09/2011 10:19 w00tare#8
Quote:
Originally Posted by DeathByMoogles View Post
Why couldn't you just call Martin's code when it receives the right packet?
Because I don't work with packets.